Grandmasters: mta /140
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% d'Augmentation du Drain de Vie par seconde maximal
100% d'Augmentation du Drain de Mana maximal par seconde
100% de Réduction de la Réservation des Aptitudes
level92
main hand weapon type1
off hand weapon type13
local extra max charges27
shield block %26
block while dual wielding %15
spell damage +%14
local minimum added fire damage18
local maximum added fire damage32
cold damage +%11
local minimum added cold damage20
local maximum added cold damage45
attack minimum added lightning damage8
attack maximum added lightning damage112
local minimum added lightning damage5
local maximum added lightning damage50
attack speed +%84
local attack speed +%23
accuracy rating +%20
base critical strike multiplier +57
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating960
physical damage reduction rating +%20
local physical damage reduction rating +%235
base evasion rating968
evasion rating +%116
local evasion rating +%164
base maximum life527
maximum life +%188
base maximum mana107
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield54
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %53
resist all elements % per endurance charge4
base fire damage resistance %155
base cold damage resistance %95
base lightning damage resistance %133
base item found rarity +%7
base projectile speed +%30
base movement velocity +%41
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
base avoid stun %30
base cast speed +%12
base stun recovery +%30
main hand base weapon attack duration ms588
main hand base maximum attack distance7
main hand quality20
weapon elemental damage +%194
one handed melee physical damage +%16
one handed melee attack speed +%14
base stun duration +%30
local base evasion rating323
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
buff effect on self +%26
physical damage reduction % per endurance charge4
life regeneration rate per minute %180
elemental damage +%148
maximum block %75
base shield evasion rating1232
projectile damage +%45
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
local critical strike chance +%29
accuracy rating per level2
evasion rating per level300
base strength204
base intelligence64
additional intelligence45
base dexterity242
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
avoid all elemental status %8
global always hit1
global cannot crit1
from armour movement speed +%-6
local armour and energy shield +%64
main hand local minimum added physical damage26
main hand local maximum added physical damage48
main hand local minimum added fire damage18
main hand local maximum added fire damage32
main hand local minimum added cold damage20
main hand local maximum added cold damage45
main hand local minimum added lightning damage5
main hand local maximum added lightning damage50
main hand local attack speed +%23
main hand local critical strike chance500
main hand local critical strike chance +%29
keystone projectile evasion1
base reservation +%-20
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
extra gore2
evasion and physical damage reduction rating +%24
local stun threshold reduction +%12
main hand local stun threshold reduction +%12
melee damage +%14
footstep effect variation1
number of equipped uniques2
additional strength and intelligence30
additional dexterity and intelligence23
cold and lightning damage resistance %12
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
aura effect +%6
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20