IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 91 |
main hand weapon type | 10 |
off hand weapon type | 14 |
block while dual wielding % | 27 |
physical damage +% | 20 |
local physical damage +% | 87 |
physical staff damage +% | 14 |
lightning damage +% | 16 |
local minimum added lightning damage | 3 |
local maximum added lightning damage | 30 |
chaos damage +% | 24 |
attack speed +% | 32 |
local attack speed +% | 10 |
accuracy rating +% | 60 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 110 |
physical damage reduction rating +% | 20 |
base evasion rating | 980 |
evasion rating +% | 30 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 530 |
maximum life +% | 161 |
base maximum mana | 80 |
maximum mana +% | 109 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 80 |
base maximum energy shield | 81 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 48 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 100 |
base cold damage resistance % | 96 |
base lightning damage resistance % | 88 |
projectiles pierce 1 additional target per 10 stat value | 15 |
base projectile speed +% | 40 |
base movement velocity +% | 25 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 7 |
max power charges | 3 |
base avoid stun % | 30 |
shock duration +% | 14 |
skill effect duration +% | 45 |
base cast speed +% | 6 |
base stun recovery +% | 30 |
imp variation | 2 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 22 |
base frenzy charge duration +% | 36 |
base skill area of effect +% | 12 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 156 |
charges gained +% | 40 |
maximum block % | 75 |
projectile damage +% | 224 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 90 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 110 |
base intelligence | 65 |
base dexterity | 325 |
additional dexterity | 72 |
base critical strike multiplier | 150 |
area damage +% | 23 |
base chance to shock % | 3 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
keystone acrobatics | 1 |
main hand local physical damage +% | 87 |
main hand local minimum added physical damage | 8 |
main hand local maximum added physical damage | 30 |
main hand local minimum added lightning damage | 3 |
main hand local maximum added lightning damage | 30 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 660 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 84 |
add frenzy charge on kill % chance | 27 |
number of equipped uniques | 2 |
additional strength and intelligence | 30 |
life regeneration rate per minute % per frenzy charge | 60 |
blood footprints from item | 1 |
attack and cast speed +% per frenzy charge | -3 |
damage +% vs enemies on low life per frenzy charge | 6 |
map spawn two bosses | 20 |
damage over time +% | 56 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
attack speed +% while holding shield | 4 |
elemental critical strike chance +% | 13 |
pvp shield damage +% final | -15 |
damage +% per equipped magic item | 23 |
number of equipped magic items | 4 |
number of assigned keystones | 1 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |