断たれた円環のアーク-ドルイド
人型
monster no drops or experience [1]
全てのエナジーシールドを取り除く
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Arch-Druid of the Broken Circle
Spectre | Y |
---|---|
Tags | bone_armour, キャスター, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
ライフ
175%
Ward From Life
30%
Ailment Threshold
140%
耐性
75 0 0 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
ExpeditionMedvedCultist
Metadata
BoneCultistMedvedExplode_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,258
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.32
経験値
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1.333 秒
471.8から707.7の物理ダメージを与える
物理ダメージの20%を混沌ダメージに変換する
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
物理ダメージの20%を混沌ダメージに変換する
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
Spell, Triggerable
キャストタイム: 3 秒
クールダウン時間: 15 秒
204.1から306.1の物理ダメージを与える
追加の投射物を3個放つ
物理ダメージの20%を混沌ダメージに変換する
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
追加の投射物を3個放つ
物理ダメージの20%を混沌ダメージに変換する
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 1.5 秒
359.9から539.9の物理ダメージを与える
物理ダメージの20%を混沌ダメージに変換する
is area damage [1]
物理ダメージの20%を混沌ダメージに変換する
is area damage [1]
SOExpeditionBoneCultistMedvedEgg
Triggerable, Spell
キャストタイム: 2 秒
GSExpeditionBoneCultistMedvedEggExplosion
Spell, Triggerable
キャストタイム: 1 秒
659.4から989.2の物理ダメージを与える
物理ダメージの35%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
is area damage [1]
物理ダメージの35%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Explode_basefx.epk );" on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Explode_basefx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedvedExplode_"] = { name = "Arch-Druid of the Broken Circle", life = 1.75, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "GSExpeditionBoneCultistMedvedEggExplosion", "SOExpeditionBoneCultistMedvedEgg", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistMedvedEggExplosion"] = { name = "GSExpeditionBoneCultistMedvedEggExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOExpeditionBoneCultistMedvedEgg"] = { name = "SOExpeditionBoneCultistMedvedEgg", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
全てのエナジーシールドを取り除く
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |