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Arch-Druid of the Broken Circle
มนุษย์
IconEnemyResistanceFireStrong
monster no drops or experience [1]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre
Tagsbone_armour, นักเวท, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
พลังชีวิต
175%
Ward From Life
30%
Ailment Threshold
140%
ค่าต้านทาน
IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
ExpeditionMedvedCultist
Metadata
BoneCultistMedvedExplode_
เลเวล
68
พลังชีวิต
11,258
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
580
Attack Time
1.32
ค่าประสบการณ์
14,357
Minion Life
2,442
Minion Damage
418
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
Phys Convert Ele
240%
MPSExpeditionBoneCultistProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.333 วินาที
แปลงความเสียหาย กายภาพ 20% เป็น เคออส
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
spell maximum base physical damage [707.7]
spell minimum base physical damage [471.8]
GPSBoneCultistOrb
Spell, Triggerable
เวลาร่าย: 3 วินาที
คูลดาวน์: 15 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 3 ลูก
แปลงความเสียหาย กายภาพ 20% เป็น เคออส
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
spell maximum base physical damage [306.1]
spell minimum base physical damage [204.1]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 1.5 วินาที
แปลงความเสียหาย กายภาพ 20% เป็น เคออส
is area damage [1]
spell maximum base physical damage [539.9]
spell minimum base physical damage [359.9]
SOExpeditionBoneCultistMedvedEgg
Triggerable, Spell
เวลาร่าย: 2 วินาที
GSExpeditionBoneCultistMedvedEggExplosion
Spell, Triggerable
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 35% เป็น เคออส
สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
is area damage [1]
spell maximum base physical damage [989.2]
spell minimum base physical damage [659.4]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedvedExplode_"] = {
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Arch-Druid of the Broken Circle",
    life = 1.75,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "GSExpeditionBoneCultistOrbExplosion",
        "GPSBoneCultistOrb",
        "GSExpeditionBoneCultistMedvedEggExplosion",
        "SOExpeditionBoneCultistMedvedEgg",
        "MPSExpeditionBoneCultistProjectiles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBoneCultistOrbExplosion"] = {
    name = "GSExpeditionBoneCultistOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBoneCultistOrb"] = {
    name = "GPSBoneCultistOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBoneCultistMedvedEggExplosion"] = {
    name = "GSExpeditionBoneCultistMedvedEggExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOExpeditionBoneCultistMedvedEgg"] = {
    name = "SOExpeditionBoneCultistMedvedEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionBoneCultistProjectiles"] = {
    name = "MPSExpeditionBoneCultistProjectiles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • กำจัดโล่พลังงาน ทั้งหมด
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no energy shield 1 1 Global
  • monster gain base ward equal to total maximum life % 30 30 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 1 Global
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