ブライトの幼生
悪魔
monster explodes on its target text [1]
Blighted Larva
SpectreN
Tagsanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement
ライフ
500%
回避力
+10%
Ailment Threshold
500%
耐性
0 40 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
3 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightSpawn
Metadata
SpawnKamikaze
レベル
68
ライフ
32,167
アーマー
28,790
回避力
5,213
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.005
経験値
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightSpawnSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
キャストタイム: 1 秒
1628から2442の火ダメージを与える
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/SpawnKamikaze"] = {
    name = "Blighted Larva",
    life = 5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "BlightSpawnSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpawnSuicideExplosion"] = {
    name = "BlightSpawnSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
        [3] = {1.2799999713898, 1.9199999570847, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [1]
IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • ブライトの幼生
    悪魔
    monster explodes on its target text [1]
    Blighted Larva
    SpectreN
    Tagsanimal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement
    ライフ
    500%
    回避力
    +10%
    Ailment Threshold
    500%
    耐性
    0 40 0 0
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    BlightSpawn
    Metadata
    SpawnKamikazeHunter
    レベル
    68
    ライフ
    32,167
    アーマー
    28,790
    回避力
    5,213
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.005
    経験値
    10,255
    Ailment Threshold
    32,167
    Chill
    102
    Shock
    102
    Brittle
    575
    Scorch
    102
    Sap
    281
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BlightSpawnSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    キャストタイム: 1 秒
    1628から2442の火ダメージを与える
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    }
    
    Monster
    {
    	flip_enabled = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/SpawnKamikazeHunter"] = {
        name = "Blighted Larva",
        life = 5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BlightSpawnSuicideExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlightSpawnSuicideExplosion"] = {
        name = "BlightSpawnSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
            [3] = {1.2799999713898, 1.9199999570847, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster explodes on its target text [1]
    IdMonsterExplodesOnItsTargetText
    FamilyMonsterExplodesOnItsTargetText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster explodes on its target text Min: 1 Max: 1 Global