相違の鏡映
エルドリッチ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Divergent Reflection
Spectre | N |
---|---|
Tags | キャスター, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, not_str, ranged, red_blood, very_fast_movement |
ライフ
350%
Energy Shield From Life
50%
回避力
+50%
Ailment Threshold
350%
耐性
50 50 50 30
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 17
Attack Time
1.5 Second
Damage Spread
±0%
経験値
200%
Model Size
125%
Type
AtlasInvadersBlackStarClone
Metadata
BlackStarBossCasterClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
487,712
アーマー
28,790
回避力
7,109
エナジーシールド
3,064
Damage
681
スペルダメージ
1,016
命中
290
Attack Time
1.005
経験値
112,805
Ailment Threshold
307,259
Chill
972
Shock
972
Brittle
5,497
Scorch
972
Sap
2,684
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBlackStarCasterCloneBasicFire
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
1136から1704の火ダメージを与える
25%の確率で敵を発火させる
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [210]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
25%の確率で敵を発火させる
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [210]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSBlackStarCasterCloneBasicCold
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
1136から1704の冷気ダメージを与える
15%の確率で敵を凍結させる
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [211]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
15%の確率で敵を凍結させる
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [211]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GTBlackStarCloneSpritefallFire
Triggerable, Spell
キャストタイム: 3 秒
クールダウン時間: 12 秒
spell maximum action distance +% [-50]
GTBlackStarCloneSpritefallCold
Triggerable, Spell
キャストタイム: 3 秒
クールダウン時間: 12 秒
spell maximum action distance +% [-50]
EDSBlackStarCloneSpritefallFire
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
195.2から292.8の火ダメージを与える
is area damage [1]
is area damage [1]
EDSBlackStarCloneSpritefallCold
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
195.2から292.8の冷気ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" basic_action = "Emerge3" } StateMachine { define_shared_state = "element;" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_additional_life_scaling_index = 8 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_element_1 = " RemoveEffectPack( BlackstarBossSunToMoon ); RemoveEffectPack( BlackstarBossMoon ); AddEffectPack( BlackstarBossMoonToSun ); " on_state_element_2 = " RemoveEffectPack( BlackstarBossMoonToSun ); RemoveEffectPack( BlackstarBossSun ); AddEffectPack( BlackstarBossSunToMoon ); " create_state_element_1 = "AddEffectPack( BlackstarBossSun );" create_state_element_2 = "AddEffectPack( BlackstarBossMoon );" } Animated { on_whirling_blade_glaive_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_fire_whirling_glaive.epk );" on_whirling_blade_glaive_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_cold_whirling_glaive.epk );" } Actor { on_effect_end_or_destroy_DTTBlackStarCloneGlaiveDashFire = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_fire_whirling_glaive.epk );" on_effect_end_or_destroy_DTTBlackStarCloneGlaiveDashCold = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_cold_whirling_glaive.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_fire_whirling_glaive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/melee_cold_whirling_glaive.epk" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/clone_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBossCasterClone"] = { name = "Divergent Reflection", life = 3.5, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.6, damageSpread = 0, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MPSBlackStarCasterCloneBasicFire", "MPSBlackStarCasterCloneBasicCold", "GTBlackStarCloneSpritefallFire", "GTBlackStarCloneSpritefallCold", "EDSBlackStarCloneSpritefallFire", "EDSBlackStarCloneSpritefallCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBlackStarCasterCloneBasicFire"] = { name = "MPSBlackStarCasterCloneBasicFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_ignite_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 210, -50, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBlackStarCasterCloneBasicCold"] = { name = "MPSBlackStarCasterCloneBasicCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 211, -50, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBlackStarCloneSpritefallFire"] = { name = "GTBlackStarCloneSpritefallFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBlackStarCloneSpritefallCold"] = { name = "GTBlackStarCloneSpritefallCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSBlackStarCloneSpritefallFire"] = { name = "EDSBlackStarCloneSpritefallFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSBlackStarCloneSpritefallCold"] = { name = "EDSBlackStarCloneSpritefallCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.