エルダーに祝福されたレッチ
エルドリッチ
ジーナス: エイプ
グループ: 鳥類
ファミリー: 砂漠
投射物ダメージが20%増加する
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
visual attached elder tentacles [1]
stance movement speed +% final [100]
ダメージが30%増加する
アタックスピードが40%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
Elder-Blessed Retch
SpectreN
Tagsanimal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement
Packs
  • ヌルポータル, エルダーに祝福されたミスクリエイション, エルダーに祝福されたレッチ, エルダーに祝福された拷問人, エルダーに祝福された異常者, キタヴァの使者
  • ライフ
    154%
    Energy Shield From Life
    50%
    回避力
    +20%
    Ailment Threshold
    154%
    耐性
    0 40 0 0
    Damage
    168%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    経験値
    140%
    Model Size
    100%
    Type
    Kiweth
    Metadata
    KiwethTentacles
    レベル
    68
    ライフ
    9,907
    アーマー
    28,790
    回避力
    5,687
    エナジーシールド
    3,064
    Damage
    628
    スペルダメージ
    628
    命中
    290
    Attack Time
    1.11
    経験値
    14,357
    Ailment Threshold
    9,907
    Chill
    31
    Shock
    31
    Brittle
    177
    Scorch
    31
    Sap
    87
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 502–753
    クリティカル率: 5%
    Attack Time: 1.11 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BirdmanConsumeCorpse
    Spell
    キャストタイム: 2.67 秒
    BirdmanBloodProjectileMortar
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 502–753
    クリティカル率: 5%
    アタックダメージ: 115%
    Attack Time: 1.11 秒
    一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
    スキルは追加で2回繰り返す
    アタックダメージが15%上昇する
    ダメージが10%上昇する
    アタックスピードが100%増加する
    base is projectile [1]
    main hand base maximum attack distance [40]
    projectile spread radius [15]
    projectile uses contact position [1]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]

    Object Type

    version 2
    extends "Metadata/Monsters/Kiweth/kiweth_main"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Kiweth/kiweth_main"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethTentacles"] = {
        name = "Elder-Blessed Retch",
        life = 1.54,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BirdmanConsumeCorpse",
            "BirdmanBloodProjectileMortar",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeCorpse"] = {
        name = "BirdmanConsumeCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanBloodProjectileMortar"] = {
        name = "BirdmanBloodProjectileMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
            "active_skill_damage_+%_final",
            "projectile_spread_radius",
            "main_hand_base_maximum_attack_distance",
            "attack_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {2, 10, 15, 40, 100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    投射物ダメージが20%増加する
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    IdMonsterLesserFarShot
    FamilyFarShot
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • projectile damage +% Min: 20 Max: 20 Global
  • display monster uses far shot text Min: 1 Max: 1 Global
  • monster reverse point blank damage -% at minimum range Min: 60 Max: 60 Global
  • Craft Tagsdamage
    visual attached elder tentacles [1]
    IdMonsterTentacles_
    FamilyMonsterTentacles
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • visual attached elder tentacles Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [100]
    IdStanceKiwethRun
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    ダメージが30%増加する
    アタックスピードが40%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    エルダーに祝福されたレッチ
    エルドリッチ
    投射物ダメージが20%増加する
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    visual attached elder tentacles [1]
    stance movement speed +% final [100]
    ダメージが30%増加する
    アタックスピードが40%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    Elder-Blessed Retch
    SpectreN
    Tagsanimal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement
    ライフ
    154%
    Energy Shield From Life
    50%
    回避力
    +20%
    Ailment Threshold
    154%
    耐性
    0 40 0 0
    Damage
    168%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    経験値
    140%
    Model Size
    100%
    Type
    Kiweth
    Metadata
    KiwethTentaclesSummoned
    レベル
    68
    ライフ
    9,907
    アーマー
    28,790
    回避力
    5,687
    エナジーシールド
    3,064
    Damage
    628
    スペルダメージ
    628
    命中
    290
    Attack Time
    1.11
    経験値
    14,357
    Ailment Threshold
    9,907
    Chill
    31
    Shock
    31
    Brittle
    177
    Scorch
    31
    Sap
    87
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 502–753
    クリティカル率: 5%
    Attack Time: 1.11 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BirdmanConsumeCorpse
    Spell
    キャストタイム: 2.67 秒
    BirdmanBloodProjectileMortar
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 502–753
    クリティカル率: 5%
    アタックダメージ: 115%
    Attack Time: 1.11 秒
    一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
    スキルは追加で2回繰り返す
    アタックダメージが15%上昇する
    ダメージが10%上昇する
    アタックスピードが100%増加する
    base is projectile [1]
    main hand base maximum attack distance [40]
    projectile spread radius [15]
    projectile uses contact position [1]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]

    Object Type

    version 2
    extends "Metadata/Monsters/Kiweth/kiweth_main"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Kiweth/kiweth_main"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethTentaclesSummoned"] = {
        name = "Elder-Blessed Retch",
        life = 1.54,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BirdmanConsumeCorpse",
            "BirdmanBloodProjectileMortar",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanConsumeCorpse"] = {
        name = "BirdmanConsumeCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BirdmanBloodProjectileMortar"] = {
        name = "BirdmanBloodProjectileMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
            "active_skill_damage_+%_final",
            "projectile_spread_radius",
            "main_hand_base_maximum_attack_distance",
            "attack_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {2, 10, 15, 40, 100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    投射物ダメージが20%増加する
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    IdMonsterLesserFarShot
    FamilyFarShot
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • projectile damage +% Min: 20 Max: 20 Global
  • display monster uses far shot text Min: 1 Max: 1 Global
  • monster reverse point blank damage -% at minimum range Min: 60 Max: 60 Global
  • Craft Tagsdamage
    visual attached elder tentacles [1]
    IdMonsterTentacles_
    FamilyMonsterTentacles
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • visual attached elder tentacles Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [100]
    IdStanceKiwethRun
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    ダメージが30%増加する
    アタックスピードが40%増加する
    移動スピードが40%増加する
    受けるダメージが25%減少する
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed