エルダーに祝福されたレッチ
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
Packs |
ライフ
154%
Energy Shield From Life
50%
回避力
+20%
Ailment Threshold
154%
耐性
0 40 0 0
Damage
168%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
Kiweth
Metadata
KiwethTentacles
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,907
アーマー
28,790
回避力
5,687
エナジーシールド
3,064
Damage
628
スペルダメージ
628
命中
290
Attack Time
1.11
経験値
14,357
Ailment Threshold
9,907
Chill
31
Shock
31
Brittle
177
Scorch
31
Sap
87
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 502–753
クリティカル率: 5%
Attack Time: 1.11 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BirdmanConsumeCorpse
Spell
キャストタイム: 2.67 秒
BirdmanBloodProjectileMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 502–753
クリティカル率: 5%
アタックダメージ: 115%
Attack Time: 1.11 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
スキルは追加で2回繰り返す
アタックダメージが15%上昇する
ダメージが10%上昇する
アタックスピードが100%増加する
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
アタックダメージが15%上昇する
ダメージが10%上昇する
アタックスピードが100%増加する
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
TentaclePortalWalkEmerge
walk emerge distance [150]
walk emerge height offset [-100]
walk emerge height offset [-100]
Object Type
version 2 extends "Metadata/Monsters/Kiweth/kiweth_main"
Object Type Codes
version 2 extends "Metadata/Monsters/Kiweth/kiweth_main" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethTentacles"] = { name = "Elder-Blessed Retch", life = 1.54, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BirdmanConsumeCorpse", "BirdmanBloodProjectileMortar", "TentaclePortalWalkEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanConsumeCorpse"] = { name = "BirdmanConsumeCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanBloodProjectileMortar"] = { name = "BirdmanBloodProjectileMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "active_skill_damage_+%_final", "projectile_spread_radius", "main_hand_base_maximum_attack_distance", "attack_speed_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {2, 10, 15, 40, 100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TentaclePortalWalkEmerge"] = { name = "TentaclePortalWalkEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", }, levels = { [1] = {150, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
投射物ダメージが20%増加する
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
visual attached elder tentacles [1]
Id | MonsterTentacles_ |
---|---|
Family | MonsterTentacles |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ダメージが30%増加する
アタックスピードが40%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
エルダーに祝福されたレッチ
エルドリッチ
投射物ダメージが20%増加する
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
visual attached elder tentacles [1]
stance movement speed +% final [100]
ダメージが30%増加する
アタックスピードが40%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
visual attached elder tentacles [1]
stance movement speed +% final [100]
ダメージが30%増加する
アタックスピードが40%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
Elder-Blessed Retch
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
ライフ
154%
Energy Shield From Life
50%
回避力
+20%
Ailment Threshold
154%
耐性
0 40 0 0
Damage
168%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
Kiweth
Metadata
KiwethTentaclesSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,907
アーマー
28,790
回避力
5,687
エナジーシールド
3,064
Damage
628
スペルダメージ
628
命中
290
Attack Time
1.11
経験値
14,357
Ailment Threshold
9,907
Chill
31
Shock
31
Brittle
177
Scorch
31
Sap
87
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 502–753
クリティカル率: 5%
Attack Time: 1.11 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BirdmanConsumeCorpse
Spell
キャストタイム: 2.67 秒
BirdmanBloodProjectileMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 502–753
クリティカル率: 5%
アタックダメージ: 115%
Attack Time: 1.11 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
スキルは追加で2回繰り返す
アタックダメージが15%上昇する
ダメージが10%上昇する
アタックスピードが100%増加する
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
アタックダメージが15%上昇する
ダメージが10%上昇する
アタックスピードが100%増加する
base is projectile [1]
main hand base maximum attack distance [40]
projectile spread radius [15]
projectile uses contact position [1]
TentaclePortalWalkEmerge
walk emerge distance [150]
walk emerge height offset [-100]
walk emerge height offset [-100]
Object Type
version 2 extends "Metadata/Monsters/Kiweth/kiweth_main"
Object Type Codes
version 2 extends "Metadata/Monsters/Kiweth/kiweth_main" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethTentaclesSummoned"] = { name = "Elder-Blessed Retch", life = 1.54, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BirdmanConsumeCorpse", "BirdmanBloodProjectileMortar", "TentaclePortalWalkEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanConsumeCorpse"] = { name = "BirdmanConsumeCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanBloodProjectileMortar"] = { name = "BirdmanBloodProjectileMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "active_skill_damage_+%_final", "projectile_spread_radius", "main_hand_base_maximum_attack_distance", "attack_speed_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {2, 10, 15, 40, 100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TentaclePortalWalkEmerge"] = { name = "TentaclePortalWalkEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", }, levels = { [1] = {150, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
投射物ダメージが20%増加する
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
visual attached elder tentacles [1]
Id | MonsterTentacles_ |
---|---|
Family | MonsterTentacles |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ダメージが30%増加する
アタックスピードが40%増加する
移動スピードが40%増加する
受けるダメージが25%減少する
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |