フィヌムスの母
獣
物理ダメージの50%を火ダメージに変換する
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
Fenumal Mother
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Packs |
ライフ
600%
Ailment Threshold
600%
耐性
0 0 0 0
Damage
135%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
95%
Type
InsectSpawnerBestiaryMinion
Metadata
InsectSpawnerBestiaryMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
38,600
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
504
スペルダメージ
504
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpit
Attack, Projectile, ProjectilesFromUser
Base Damage: 403–605
クリティカル率: 5%
Attack Time: 1.5 秒
34.35から51.53の追加火ダメージ
114.5から143.1の追加物理ダメージ
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
114.5から143.1の追加物理ダメージ
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
Spell, Minion, CreatesMinion
キャストタイム: 2.5 秒
number of insects allowed [10]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/InsectSpawnerBestiaryMinion"] = { name = "Fenumal Mother", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpit", "InsectSpawnerSpawn", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpit"] = { name = "InsectSpawnerSpit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpawn"] = { name = "InsectSpawnerSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_insects_allowed", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの50%を火ダメージに変換する
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
Id | MonsterBestiaryDropModifiers |
---|---|
Family | LeagueMonsterDropModifiers |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |