フィヌムスのストライダー
獣物理ダメージの50%を火ダメージに変換する
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
Fenumal Strider
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
| Packs |
ライフ
720%
Ailment Threshold
720%
耐性
Damage
162%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
180%
Model Size
95%
Type
InsectSpawnerBestiaryMinion2
Metadata
InsectSpawnerBestiaryMinion2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
46,320
アーマー
28,790
回避力
4,739
Damage
605
スペルダメージ
605
命中
580
Attack Time
1.5
経験値
18,459
Minion Life
10,047
Minion Damage
483
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpit
Attack, Projectile, ProjectilesFromUser
Base Damage: 484–726
クリティカル率: 5%
Attack Time: 1.5 秒
34.35から51.53の追加火ダメージ
114.5から143.1の物理ダメージを与える
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
Spell, Minion, CreatesMinion
キャストタイム: 2.5 秒
number of insects allowed [10]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
Render
{
//turn_duration = 0.4
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/InsectSpawnerBestiaryMinion2"] = {
name = "Fenumal Strider",
life = 7.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.62,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpit",
"InsectSpawnerSpawn",
"WalkEmergeBestiaryHellion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpit"] = {
name = "InsectSpawnerSpit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_fire_damage",
"attack_maximum_added_fire_damage",
"attack_minimum_added_physical_damage",
"attack_maximum_added_physical_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
},
levels = {
[1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawn"] = {
name = "InsectSpawnerSpawn",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_insects_allowed",
},
levels = {
[1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
name = "WalkEmergeBestiaryHellion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
物理ダメージの50%を火ダメージに変換する
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage ダメージ 物理 元素 火 |
ドロップするアイテムのレアリティが%増加する
monster no map drops [1]
| Family | LeagueMonsterDropModifiers |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.