肉体彫刻家
Flesh Sculptor
Spectre | Y |
---|---|
Area | ルナリス寺院 -第二層-, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, プアジョイの収容所 |
Tags | キャスター, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
ライフ
96%
Energy Shield From Life
50%
Ailment Threshold
96%
耐性
0 0 0 75
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
経験値
120%
Model Size
85%
Type
AxisExperimenter
Metadata
AxisExperimenter2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
30,736
アーマー
92,477
回避力
7,860
エナジーシールド
7,660
Damage
1,080
スペルダメージ
1,080
命中
518
Attack Time
1.995
経験値
15,758
Ailment Threshold
30,736
Chill
97
Shock
97
Brittle
550
Scorch
97
Sap
269
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 864–1297
クリティカル率: 5%
Attack Time: 1.995 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
エンフィーブル
キャストタイム: 0.5 秒
クールダウン時間: 10 秒
範囲内の敵を全員呪い、敵の命中を減少させ、敵が与えるダメージを低下させる。
基礎持続時間は5秒
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
MonsterProjectileWeakness
Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
スナイパーの呪印
キャストタイム: 0.5 秒
クールダウン時間: 12 秒
一体の敵を呪い、投射物によって受けるダメージを増加させる。敵にヒットした際、投射物は分裂し、周囲の敵にヒットする。呪印は一度に一つしか付けられない。
基礎持続時間は6秒
呪い状態の敵は投射物ヒットから受けるダメージが34%増加する
呪い状態の敵をヒットした投射物は追加の対象3体に向けて分裂する
active skill area of effect radius +% final [42]
呪い状態の敵は投射物ヒットから受けるダメージが34%増加する
呪い状態の敵をヒットした投射物は追加の対象3体に向けて分裂する
active skill area of effect radius +% final [42]
MonsterDetonateDeadExperimenter
Spell, Area, Damage, Triggerable
クリティカル率: 5%
キャストタイム: 0.67 秒
クールダウン時間: 2 秒
基礎持続時間は1.5秒
サブの基礎持続時間は0.5秒
129.5から194.2の火ダメージを与える
爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
バーストの回数が+1回される
is area damage [1]
spell maximum action distance +% [-45]
サブの基礎持続時間は0.5秒
129.5から194.2の火ダメージを与える
爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
バーストの回数が+1回される
is area damage [1]
spell maximum action distance +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisExperimenter2"] = { name = "Flesh Sculptor", life = 0.96, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MeleeAtAnimationSpeed", "AxisEnfeeble", "MonsterProjectileWeakness", "MonsterDetonateDeadExperimenter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisEnfeeble"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, -40, -15, 42, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileWeakness"] = { name = "Sniper's Mark", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Mark] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_damage_taken_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "projectiles_hitting_self_split_into_x", }, levels = { [1] = {32, 24, 6000, 3, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, }, [2] = {34, 42, 6000, 3, levelRequirement = 55, statInterpolation = {1, 1}, cost = { }, }, [3] = {34, 42, 6000, 3, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadExperimenter"] = { name = "MonsterDetonateDeadExperimenter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
肉体彫刻家
人型
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Flesh Sculptor
Spectre | N |
---|---|
Tags | キャスター, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Packs |
ライフ
1400%
アーマー
+50%
回避力
+50%
Ailment Threshold
504%
耐性
30 30 30 20
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 13
Attack Time
1.77 Second
Damage Spread
±20%
経験値
200%
Model Size
110%
Type
HeistThaumaturgistMiniBossAxe
Metadata
ThaumaturgistMaleMiniBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
90,067
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.77
経験値
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistCultistSawbladeMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 478–717
クリティカル率: 5%
アタックダメージ: 50%
Attack Time: 1.77 秒
強力な一撃で敵を打ち倒す。
近接アタックは50%の確率で出血を付与する
アタックダメージが50%低下する
出血持続時間が25%減少する
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
アタックダメージが50%低下する
出血持続時間が25%減少する
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
GSHeistTemplarCasterChannelledBlast
Spell, Triggerable, Channel
クリティカル率: 5%
キャストタイム: 0.499 秒
1117から3350の雷ダメージを与える
is area damage [1]
is area damage [1]
HeistCultistCanisterGreen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1.33 秒
クールダウン時間: 8 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
追加の投射物を3個放つ
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-40]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-40]
GSHeistCultistCanisterGreenHit
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
109.5から164.2の混沌ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
visual hit effect chaos is green [1]
HeistSawbladeMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
370.2から555.3の物理ダメージを与える
+2回連鎖する
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]
+2回連鎖する
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSHeistScienceSawbladeSparks
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
129.6から194.3の物理ダメージを与える
投射物スピードが25%増加する
is area damage [1]
投射物スピードが25%増加する
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase" StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase" StateMachine {} Animated { on_event_contact_for_sawblade_projectile_01 = "HideAttachedMeshSegments( sawShape );" on_end_sawblade_projectile_01 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/actfx/act_saw/saw_reload.epk, Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao ); ShowAttachedMeshSegments(); Delay( 2.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/actfx/act_saw/saw_reload.epk, Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao ); } ); " } Life { on_death = "PlayAnimationAttached( Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao, death_bwd_01 );" on_spawned_dead = "PlayAnimationAttached( Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao, death_bwd_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ThaumaturgistMaleMiniBoss"] = { name = "Flesh Sculptor", life = 14, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.77, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "HeistCultistSawbladeMelee", "GSHeistTemplarCasterChannelledBlast", "GSHeistScienceSawbladeSparks", "GSHeistCultistCanisterGreenHit", "WalkEmergeHeistScience", "HeistCultistCanisterGreen", "DoLiterallyNothing", "HeistSawbladeMortar", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistCultistSawbladeMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "bleed_on_melee_attack_chance_%", "base_bleed_duration_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, -25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarCasterChannelledBlast"] = { name = "GSHeistTemplarCasterChannelledBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.499, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistScienceSawbladeSparks"] = { name = "GSHeistScienceSawbladeSparks", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_projectile_speed_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistCultistCanisterGreenHit"] = { name = "GSHeistCultistCanisterGreenHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "cannot_stun", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistScience"] = { name = "WalkEmergeHeistScience", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistCultistCanisterGreen"] = { name = "HeistCultistCanisterGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {20, 15, -40, 3, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistSawbladeMortar"] = { name = "HeistSawbladeMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_chains", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
肉体彫刻家
人型
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Flesh Sculptor
Spectre | N |
---|---|
Tags | キャスター, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Packs |
ライフ
1400%
アーマー
+50%
回避力
+50%
Ailment Threshold
504%
耐性
30 30 30 20
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 13
Attack Time
1.77 Second
Damage Spread
±20%
経験値
200%
Model Size
110%
Type
HeistThaumaturgistMiniBossAxe
Metadata
ThaumaturgistMaleMiniBossAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
90,067
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.77
経験値
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistCultistSawbladeMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 478–717
クリティカル率: 5%
アタックダメージ: 50%
Attack Time: 1.77 秒
強力な一撃で敵を打ち倒す。
近接アタックは50%の確率で出血を付与する
アタックダメージが50%低下する
出血持続時間が25%減少する
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
アタックダメージが50%低下する
出血持続時間が25%減少する
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
GSHeistTemplarCasterChannelledBlast
Spell, Triggerable, Channel
クリティカル率: 5%
キャストタイム: 0.499 秒
1117から3350の雷ダメージを与える
is area damage [1]
is area damage [1]
HeistCultistCanisterGreen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1.33 秒
クールダウン時間: 8 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
追加の投射物を3個放つ
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-40]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-40]
GSHeistCultistCanisterGreenHit
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
109.5から164.2の混沌ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
visual hit effect chaos is green [1]
HeistSawbladeMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
370.2から555.3の物理ダメージを与える
+2回連鎖する
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]
+2回連鎖する
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSHeistScienceSawbladeSparks
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
129.6から194.3の物理ダメージを与える
投射物スピードが25%増加する
is area damage [1]
投射物スピードが25%増加する
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase" StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase" StateMachine {} Animated { on_event_contact_for_sawblade_projectile_01 = "HideAttachedMeshSegments( sawShape );" on_end_sawblade_projectile_01 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/actfx/act_saw/saw_reload.epk, Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao ); ShowAttachedMeshSegments(); Delay( 2.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/actfx/act_saw/saw_reload.epk, Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao ); } ); " } Life { on_death = "PlayAnimationAttached( Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao, death_bwd_01 );" on_spawned_dead = "PlayAnimationAttached( Metadata/Monsters/LeagueHeist/Science/attachments/ThaumaturgyScientistAxeHeld.ao, death_bwd_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ThaumaturgistMaleMiniBossAtlas"] = { name = "Flesh Sculptor", life = 14, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.77, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "HeistCultistSawbladeMelee", "GSHeistTemplarCasterChannelledBlast", "GSHeistScienceSawbladeSparks", "GSHeistCultistCanisterGreenHit", "WalkEmergeHeistScience", "HeistCultistCanisterGreen", "DoLiterallyNothing", "HeistSawbladeMortar", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistCultistSawbladeMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "bleed_on_melee_attack_chance_%", "base_bleed_duration_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, -25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarCasterChannelledBlast"] = { name = "GSHeistTemplarCasterChannelledBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.499, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistScienceSawbladeSparks"] = { name = "GSHeistScienceSawbladeSparks", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_projectile_speed_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistCultistCanisterGreenHit"] = { name = "GSHeistCultistCanisterGreenHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "cannot_stun", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistScience"] = { name = "WalkEmergeHeistScience", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistCultistCanisterGreen"] = { name = "HeistCultistCanisterGreen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {20, 15, -40, 3, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistSawbladeMortar"] = { name = "HeistSawbladeMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_chains", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |