Grandmasters: Interpol /148
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] |
| level | 90 |
| main hand weapon type | 10 |
| off hand weapon type | 13 |
| shield block % | 24 |
| old do not use spell block % from assumed block value | 110 |
| block while dual wielding % | 15 |
| damage +% | 9 |
| spell damage +% | 109 |
| physical dagger damage +% | 66 |
| local minimum added cold damage | 11 |
| local maximum added cold damage | 18 |
| lightning damage +% | 16 |
| attack speed +% | 26 |
| local attack speed +% | 18 |
| base critical strike multiplier + | 66 |
| critical strike multiplier with dagger + | 20 |
| base mana gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 248 |
| base evasion rating | 171 |
| evasion rating +% | 25 |
| local evasion rating +% | 78 |
| base maximum life | 179 |
| maximum life +% | 25 |
| base maximum mana | 70 |
| maximum mana +% | -16 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 145 |
| base maximum energy shield | 878 |
| maximum energy shield +% | 194 |
| local energy shield | 90 |
| local energy shield +% | 267 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 30 |
| base resist all elements % | 58 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 122 |
| base cold damage resistance % | 102 |
| base lightning damage resistance % | 123 |
| base movement velocity +% | 35 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 7 |
| base cast speed +% | 11 |
| base stun recovery +% | 14 |
| imp variation | 2 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 5 |
| base spell critical strike multiplier + | 20 |
| base stun duration +% | 11 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 27 |
| local recharge on crit | 2 |
| endurance charge duration +% | -30 |
| power charge duration +% | 24 |
| base skill area of effect +% | 30 |
| physical damage reduction % per endurance charge | 4 |
| elemental damage +% | 94 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 194 |
| base shield maximum energy shield | 56 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 319 |
| critical strike chance +% per power charge | 50 |
| spell critical strike chance +% | 195 |
| local critical strike chance +% | 24 |
| dagger critical strike chance +% | 190 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 44 |
| additional strength | 58 |
| base intelligence | 313 |
| base dexterity | 123 |
| additional dexterity | 51 |
| base critical strike multiplier | 150 |
| area damage +% | 50 |
| local always hit | 1 |
| keystone chaos inoculation | 1 |
| number of additional curses allowed | 2 |
| from armour movement speed +% | -8 |
| local armour and energy shield +% | 60 |
| chaos inoculation keystone energy shield +% final | 15 |
| keystone elemental equilibrium | 1 |
| main hand local minimum added physical damage | 21 |
| main hand local maximum added physical damage | 84 |
| main hand local minimum added cold damage | 11 |
| main hand local maximum added cold damage | 18 |
| main hand local attack speed +% | 18 |
| main hand local critical strike chance | 600 |
| main hand local critical strike chance +% | 24 |
| main hand local always hit | 1 |
| curse cast speed +% | 15 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| cannot block attacks | 1 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| additional maximum all resistances % | 5 |
| dual wield inherent attack speed +% final | 10 |
| keystone ghost reaver | 1 |
| extra gore | 1 |
| keystone vampirism | 1 |
| gain power charge per enemy you crit | 1 |
| melee damage +% | 14 |
| number of equipped uniques | 4 |
| gain endurance charge on power charge expiry | 1 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| base curse duration +% | 15 |
| curse on hit level elemental weakness | 10 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| skill mana cost + | -16 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| item generation can have multiple crafted mods | 3 |
| attack damage +% | 12 |
| pvp shield damage +% final | -15 |
| lightning critical strike multiplier + | 11 |
| number of assigned keystones | 4 |
| object inherent damage +% final per frenzy charge | 4 |
| number of equipped corrupted items | 2 |
| spell damage +% while holding shield | 14 |
| base strength and intelligence | 10 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| physical damage to return to melee attacker | 3 |
| local recharge on crit % | 20 |
| minion damage taken +% from spike traps final | -90 |
| minion damage taken +% from arrow traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.