Grandmasters: SadyArc /126
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 毎秒ライフの10%を自動回復する cyclone extra distance [10] リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する |
level | 84 |
main hand weapon type | 3 |
off hand weapon type | 13 |
shield block % | 51 |
old do not use spell block % from assumed block value | 71 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 40 |
spell damage +% | 90 |
physical damage +% | -10 |
local physical damage +% | 105 |
lightning damage +% | 30 |
attack speed +% | 38 |
accuracy rating | 333 |
base critical strike multiplier + | 15 |
old do not use mana leech from physical damage % | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 2010 |
physical damage reduction rating +% | 54 |
local physical damage reduction rating +% | 276 |
base evasion rating | 914 |
base maximum life | 414 |
maximum life +% | 139 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 87 |
maximum mana +% | 32 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 40 |
base maximum energy shield | 28 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 62 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 103 |
base cold damage resistance % | 105 |
base lightning damage resistance % | 25 |
base chaos damage resistance % | 46 |
number of chains | 1 |
base movement velocity +% | 50 |
max endurance charges | 6 |
max frenzy charges | 3 |
max power charges | 6 |
base cast speed +% | 10 |
main hand base weapon attack duration ms | 952 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base stun duration +% | 40 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 42 |
local recharge on take crit | 3 |
weapon lightning damage +% | 35 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 22 |
endurance charge duration +% | -30 |
spell damage +% per power charge | 4 |
power charge duration +% | -30 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 150 |
elemental damage +% | 12 |
shield maximum energy shield +% | 30 |
melee physical damage +% | 28 |
maximum block % | 75 |
shield physical damage reduction rating +% | 50 |
base shield physical damage reduction rating | 194 |
base shield maximum energy shield | 56 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 30 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 394 |
additional strength | 56 |
base intelligence | 294 |
base dexterity | 94 |
additional dexterity | 63 |
base critical strike multiplier | 150 |
global always hit | 1 |
global cannot crit | 1 |
from armour movement speed +% | -6 |
local armour and evasion +% | 183 |
main hand local physical damage +% | 105 |
main hand local minimum added physical damage | 45 |
main hand local maximum added physical damage | 84 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 4 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
melee range + | 2 |
dummy stat display nothing | 2 |
footstep effect variation | 2 |
number of equipped uniques | 7 |
additional strength and intelligence | 24 |
gain endurance charge on power charge expiry | 1 |
silver footprints from item | 1 |
map spawn two bosses | 20 |
unique gain power charge on non crit | 1 |
unique lose all power charges on crit | 1 |
local unique attacks cast socketed lightning spells % | 50 |
main hand local unique attacks cast socketed lightning spells % | 50 |
old do not use base life leech from lightning damage permyriad | 100 |
local strength requirement + | 200 |
local intelligence requirement + | 300 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |