Grandmasters: SadyArc /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneriert 10% des Lebens pro Sekunde
cyclone extra distance [10]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
level84
main hand weapon type3
off hand weapon type13
shield block %51
old do not use spell block % from assumed block value71
block while dual wielding %15
block recovery +%40
shield armour +%40
spell damage +%90
physical damage +%-10
local physical damage +%105
lightning damage +%30
attack speed +%38
accuracy rating333
base critical strike multiplier +15
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating2010
physical damage reduction rating +%54
local physical damage reduction rating +%276
base evasion rating914
base maximum life414
maximum life +%139
life regeneration rate per minute % per endurance charge12
base maximum mana87
maximum mana +%32
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield28
energy shield recharge rate per minute %2000
base resist all elements %62
resist all elements % per endurance charge4
base fire damage resistance %103
base cold damage resistance %105
base lightning damage resistance %25
base chaos damage resistance %46
number of chains1
base movement velocity +%50
max endurance charges6
max frenzy charges3
max power charges6
base cast speed +%10
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%42
local recharge on take crit3
weapon lightning damage +%35
spell elemental damage +%16
resist all elements +% while holding shield22
endurance charge duration +%-30
spell damage +% per power charge4
power charge duration +%-30
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %150
elemental damage +%12
shield maximum energy shield +%30
melee physical damage +%28
maximum block %75
shield physical damage reduction rating +%50
base shield physical damage reduction rating194
base shield maximum energy shield56
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength394
additional strength56
base intelligence294
base dexterity94
additional dexterity63
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-6
local armour and evasion +%183
main hand local physical damage +%105
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
cannot block attacks1
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
additional maximum all resistances %4
dual wield inherent attack speed +% final10
extra gore1
melee range +2
dummy stat display nothing2
footstep effect variation2
number of equipped uniques7
additional strength and intelligence24
gain endurance charge on power charge expiry1
silver footprints from item1
map spawn two bosses20
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
old do not use base life leech from lightning damage permyriad100
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
shield spell block %10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20