ハービンジャーの豹
Harbinger's Panthera
Spectre | Y |
---|---|
Area | ハービンジャーのマップ, ハービンジャーのマップ, ハービンジャーのマップ, 強化された侵攻拠点 |
Tags | animal_claw_weapon, beast, fast_movement, feline_beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
ライフ
270%
回避力
+50%
Ailment Threshold
270%
耐性
40 0 0 0
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
経験値
180%
Model Size
150%
Type
HarbingerTiger
Metadata
HarbingerTiger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
86,445
アーマー
92,477
回避力
11,790
エナジーシールド
0
Damage
1,621
スペルダメージ
1,621
命中
518
Attack Time
1.2
経験値
23,638
Ailment Threshold
86,445
Chill
273
Shock
273
Brittle
1,546
Scorch
273
Sap
755
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1297–1945
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 90 } Animated { animated_object = "Metadata/Monsters/HarbingerTiger/HarbingerTiger.ao" } Actor { actor = "Metadata/Monsters/HarbingerTiger/HarbingerTiger.act" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/HarbingerTiger/HarbingerTiger"] = { name = "Harbinger's Panthera", life = 2.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
スタンを受けることがない
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.