伝道者、ハザラット
悪魔
monster explodes on its target text [2]
火炎タワーに耐性
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
火炎タワーに耐性
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
Hazarat, the Propagator
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, キャスター, demon, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
ライフ
1200%
回避力
+100%
Ailment Threshold
1200%
耐性
40 40 40 25
Damage
300%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 17
Attack Time
1.245 Second
Damage Spread
±20%
経験値
200%
Model Size
210%
Type
BlightFirePyromaniacBoss
Metadata
BlightFirePyromaniacBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,672,156
アーマー
28,790
回避力
9,478
エナジーシールド
0
Damage
1,276
スペルダメージ
1,905
命中
290
Attack Time
0.83415
経験値
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 897–1345
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightPyromaniacFireElementalMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 897–1345
クリティカル率: 5%
Attack Time: 1.245 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
ダメージが45.25%上昇する
物理ダメージの50%を火ダメージに変換する
近接ストライク距離 +6m
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [10]
物理ダメージの50%を火ダメージに変換する
近接ストライク距離 +6m
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [10]
BlightPyromaniacSummonedFireElementals
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [412]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightPyromaniacMassMortar
Triggerable, Spell
キャストタイム: 0.93 秒
クールダウン時間: 10 秒
PyroSuicideExplosionBlightBoss
Spell, Area, Damage, AreaSpell, Triggerable
キャストタイム: 2 秒
1768から2651の火ダメージを与える
grant kill to target when exploding self [1]
is area damage [1]
grant kill to target when exploding self [1]
is area damage [1]
BlightMoltenMortarSummonVolatile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1369から2053の火ダメージを与える
base is projectile [1]
is area damage [1]
number of projectiles override [10]
projectile minimum range [15]
projectile spread radius [30]
base is projectile [1]
is area damage [1]
number of projectiles override [10]
projectile minimum range [15]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" BaseEvents { } Animated { } Life { on_death = "DetachAllContainingText( fire );" on_spawned_dead = "DetachAllContainingText( fire );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Fire/BlightFirePyromaniacBoss"] = { name = "Hazarat, the Propagator", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.245, attackRange = 17, accuracy = 1, skillList = { "Melee", "PyroSuicideExplosionBlightBoss", "BlightPyromaniacSummonedFireElementals", "BlightMoltenMortarSummonVolatile", "BlightPyromaniacFireElementalMortar", "GeometryTriggerBlightPyromaniacMassMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PyroSuicideExplosionBlightBoss"] = { name = "PyroSuicideExplosionBlightBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "grant_kill_to_target_when_exploding_self", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightPyromaniacSummonedFireElementals"] = { name = "BlightPyromaniacSummonedFireElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 412, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightMoltenMortarSummonVolatile"] = { name = "BlightMoltenMortarSummonVolatile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 15, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightPyromaniacFireElementalMortar"] = { name = "BlightPyromaniacFireElementalMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_spread_radius", "projectile_minimum_range", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "base_is_projectile", }, levels = { [1] = {-30, 10, 10, 50, 60, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 10, 10, 50, 60, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 10, 10, 50, 60, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 10, 10, 50, 60, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightPyromaniacMassMortar"] = { name = "GeometryTriggerBlightPyromaniacMassMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster explodes on its target text [2]
Id | MonsterExplodesOnItsTargetOnLowLifeText |
---|---|
Family | MonsterExplodesOnItsTargetText |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
火炎タワーに耐性
Id | BlightFireType__ |
---|---|
Family | BlightMonsterType |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |