洞窟を這う者、クネファ
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Knepha, Crawler of the Caverns
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, キャスター, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss, very_fast_movement |
ライフ
540%
Energy Shield From Life
50%
アーマー
+50%
Ailment Threshold
540%
耐性
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
350%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
経験値
200%
Model Size
210%
Type
CrucibleSinsSpiderBoss
Metadata
SinsSpiderBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
752,470
アーマー
43,185
回避力
4,739
エナジーシールド
3,064
Damage
1,489
スペルダメージ
2,223
命中
290
Attack Time
0.63315
経験値
112,805
Ailment Threshold
474,056
Chill
1,499
Shock
1,499
Brittle
8,480
Scorch
1,499
Sap
4,141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1046–1569
クリティカル率: 5%
Attack Time: 0.945 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
MMSCrucibleBloodMortarSpider
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
387.9から581.9の物理ダメージを与える
追加の投射物を7個放つ
active skill area of effect radius +% final [-35]
base is projectile [1]
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
projectile minimum range [20]
projectile spread radius [15]
projectile spread radius per additional projectile [2]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
追加の投射物を7個放つ
active skill area of effect radius +% final [-35]
base is projectile [1]
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
projectile minimum range [20]
projectile spread radius [15]
projectile spread radius per additional projectile [2]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MonsterLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 1046–1569
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 0.945 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが50%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconleapslam.webp)
CGECrucibleSpiderBloodGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
基礎持続時間は8秒
active skill area of effect radius +% final [-10]
ground blood art variation [5]
active skill area of effect radius +% final [-10]
ground blood art variation [5]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Physical/SinsSpiderBoss"] = { name = "Knepha, Crawler of the Caverns", life = 5.4, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterLeapSlam", "MMSCrucibleBloodMortarSpider", "CGECrucibleSpiderBloodGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCrucibleBloodMortarSpider"] = { name = "MMSCrucibleBloodMortarSpider", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "number_of_additional_projectiles", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -50, 20, 2, -35, 7, 1, 4000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECrucibleSpiderBloodGround"] = { name = "CGECrucibleSpiderBloodGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {5, -10, 8000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
Id | MonsterCrucibleMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.