完全体の火のカニバル
死体
モンスターカテゴリー: 人型
ファイヤーストームをキャストする
フレイムダッシュをキャストする
近くに味方の凍ったカニバルがいる場合に強化される
強化中にクリメーションをキャストする
強化中にモルテンストライクを使用する
ピュリティオブファイヤーをキャストする
フレイムダッシュをキャストする
近くに味方の凍ったカニバルがいる場合に強化される
強化中にクリメーションをキャストする
強化中にモルテンストライクを使用する
ピュリティオブファイヤーをキャストする
このアイテムを右クリックしてこの死体を生成する。
Perfect Fiery Cannibal
完全体の火のカニバル FirefuryHigh /8
名前 | 全ての説明を表示 |
---|---|
DropLevel | 46 |
BaseType | Perfect Fiery Cannibal |
BaseType | 完全体の火のカニバル |
Class | 死体 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/FirefuryHigh |
Icon | Art/2DItems/Currency/Azmeri/FireFuryCorpse |
Reference | Community Wiki |
完全体の火のカニバル
人型
Perfect Fiery Cannibal
Spectre | Y |
---|---|
Tags | キャスター, fast_movement, human, humanoid, not_dex, not_str, red_blood |
ライフ
200%
Energy Shield From Life
25%
Ailment Threshold
200%
耐性
75 0 0 0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
AzmeriCorpseFirefury
Metadata
FirefuryHigh_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
28,790
回避力
4,739
エナジーシールド
1,532
Damage
467
スペルダメージ
467
命中
290
Attack Time
1.5
経験値
12,819
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
ダメージが150.3%上昇する
物理ダメージの75%を火ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ダメージが150.3%上昇する
物理ダメージの75%を火ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriFireFuryMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
モルテンストライク
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 112.5%
アタックダメージ: 112.5%
Attack Time: 1.5 秒
近接武器に高温の溶融エネルギーを注入し物理ダメージと火ダメージで攻撃する。攻撃を行うと溶けたマグマの玉がヒットした敵から前方に放たれ、ストライクを受けた敵全てに分ける。触れた全ての敵にダメージを与える。この玉は着弾地点にいる敵に範囲アタックダメージを与える。
アタックダメージが12.5%上昇する
追加の投射物を4個放つ
物理ダメージの60%を火ダメージに変換する
投射物スピードが25%減少する
投射物のダメージが40%低下する
base is projectile [1]
追加の投射物を4個放つ
物理ダメージの60%を火ダメージに変換する
投射物スピードが25%減少する
投射物のダメージが40%低下する
base is projectile [1]
FemaleCannibalBossFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
クリティカル率: 5%
キャストタイム: 1.33 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
基礎持続時間は3秒
152.2から228.3の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
firestorm base area of effect +% [-74]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
152.2から228.3の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
firestorm base area of effect +% [-74]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
FemaleCannibalBossFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
フレイムダッシュ
クリティカル率: 5%
キャストタイム: 1.13 秒
クールダウン時間: 6 秒
指定位置にテレポートして敵にダメージを与え、通り道上の燃焼領域を残す。他のブリンクスキルとクールダウンを共有する。
毎秒819.1の基礎火ダメージを与える
基礎持続時間は3秒
436.8から655.3の火ダメージを与える
is area damage [1]
基礎持続時間は3秒
436.8から655.3の火ダメージを与える
is area damage [1]
AzmeriFirefuryCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
クリメーション
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 5 秒
0.5秒ごとに投射物を放つ
基礎持続時間は4秒
463.3から695の火ダメージを与える
同時に展開可能な最大噴火口数 3
追加の投射物を2個放つ
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
基礎持続時間は4秒
463.3から695の火ダメージを与える
同時に展開可能な最大噴火口数 3
追加の投射物を2個放つ
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
AzmeriFirefuryFireResistAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, Triggerable, AreaSpell, Cooldown
キャストタイム: 1 秒
クールダウン時間: 0.5 秒
火耐性の最大値 +0.84810126582278%
火耐性 +29.33%
active skill area of effect radius +% final [45.44]
base deal no damage [1]
火耐性 +29.33%
active skill area of effect radius +% final [45.44]
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_timer = "ally_check;" define_shared_state = "empowered;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_empowered_2 = "SetVariableScale( 1.3 );" on_state_empowered_1 = "SetVariableScale( 1.15 );" on_state_empowered_0 = "SetVariableScale( 1.0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/Firefury/FirefuryHigh_"] = { name = "Perfect Fiery Cannibal", life = 2, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedFire", "FemaleCannibalBossFireStorm", "AzmeriFirefuryFireResistAura", "AzmeriFireFuryMoltenStrike", "FemaleCannibalBossFlameDash", "AzmeriFirefuryCremation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FemaleCannibalBossFireStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 100, -25, 25, -75, -74, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFirefuryFireResistAura"] = { name = "AzmeriFirefuryFireResistAura", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_maximum_fire_damage_resistance_%", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {20, 0, 20, levelRequirement = 1, statInterpolation = {2, 2, 2}, cost = { }, }, [2] = {31, 1, 50, levelRequirement = 80, statInterpolation = {2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFireFuryMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {60, -40, -25, 4, baseMultiplier = 1.125, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FemaleCannibalBossFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFirefuryCremation"] = { name = "Cremation", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "corpse_erruption_base_maximum_number_of_geyers", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cremation_base_fires_projectile_every_x_ms", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 3, 2, -60, 500, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }