ラヴェナス・ダイジェスター
        
     悪魔
悪魔
            Ravenous Digester
        
    | Spectre | Y | 
|---|---|
| Spectre Override | Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3Spectre | 
| Tags | animal_claw_weapon, beyond_demon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood | 
| Packs | 
ライフ
100%
Energy Shield From Life
33%
回避力
+66%
Ailment Threshold
100%
耐性
 0
0
 40
40
 0
0
 0
0Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
0.66 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
4,310
アーマー
28,790
回避力
7,867
エナジーシールド
2,022
Damage
583
スペルダメージ
583
命中
580
Attack Time
0.66
経験値
15,383
Minion Life
935
Minion Energy Shield
439
Minion Damage
465
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466–699
クリティカル率: 5%
Attack Time: 0.66 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty
Triggerable, Spell
キャストタイム: 1 秒
MMSHellscapeFleshPustule
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
370から554.9の物理ダメージを与える
追加の投射物を1個放つ
放射状に投射物を放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]
CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒404.1の基礎物理ダメージを与える
基礎持続時間は6秒
active skill area of effect radius +% final [-40]
ground blood art variation [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
StateMachine
{
	define_shared_state = "exploded;"
}
Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/death_explode.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Preload
{
	preload_object = "Metadata/Projectiles/HellscapePustule"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/EPKs/death_fade.epk"
}
Animated
{
	on_event_fade = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/EPKs/death_fade.epk );"
}
StateMachine
{
	on_state_exploded_1 =
	"
		DisableTargetable();
		Delay( 0.2, { DisableRendering(); } );
	"
	create_state_exploded_1 =
	"
		DisableRendering();
		DisableTargetable();
	"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3"] = {
    name = "Ravenous Digester",
    life = 1,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 0.66,
    attackRange = 7,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MMSHellscapeFleshPustule",
        "CGEHellscapeFleshPustuleFluid",
        "GTHellscapeFleshPustuleParty",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeFleshPustule"] = {
    name = "MMSHellscapeFleshPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_is_divided_by_%_of_scale",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5, 200, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHellscapeFleshPustuleFluid"] = {
    name = "CGEHellscapeFleshPustuleFluid",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.5, 1, -40, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshPustuleParty"] = {
    name = "GTHellscapeFleshPustuleParty",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
            ラヴェナス・ダイジェスター
        
     悪魔
悪魔
            Ravenous Digester
        
    | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, beyond_demon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood | 
ライフ
100%
Energy Shield From Life
33%
回避力
+66%
Ailment Threshold
100%
耐性
 0
0
 40
40
 0
0
 0
0Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
0.66 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
4,310
アーマー
28,790
回避力
7,867
エナジーシールド
2,022
Damage
583
スペルダメージ
583
命中
580
Attack Time
0.66
経験値
15,383
Minion Life
935
Minion Energy Shield
439
Minion Damage
465
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466–699
クリティカル率: 5%
Attack Time: 0.66 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty
Triggerable, Spell
キャストタイム: 1 秒
MMSHellscapeFleshPustule
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
370から554.9の物理ダメージを与える
追加の投射物を1個放つ
放射状に投射物を放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]
CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒404.1の基礎物理ダメージを与える
基礎持続時間は6秒
active skill area of effect radius +% final [-40]
ground blood art variation [1]
Object Type
version 2
abstract
extends "nothing"
Stats
{
	item_drop_slots = 1
	energy_shield_recharge_rate_per_minute_% = 2000
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 200
	maximum_physical_damage_reduction_% = 75
	max_viper_strike_orbs = 4
	base_maximum_all_resistances_% = 75
	max_fuse_arrow_orbs = 5
	max_fire_beam_stacks = 8
	max_charged_attack_stacks = 10
	base_critical_strike_multiplier = 130
	critical_ailment_dot_multiplier_+ = 30
	max_endurance_charges = 3
	max_frenzy_charges = 3
	max_power_charges = 3
	base_attack_speed_+%_per_frenzy_charge = 4
	base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	base_cast_speed_+%_per_frenzy_charge = 4
	base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5
	object_inherent_damage_+%_final_per_frenzy_charge = 4
	physical_damage_reduction_%_per_endurance_charge = 4
	physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11
	resist_all_elements_%_per_endurance_charge = 4
	resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11
	critical_strike_chance_+%_per_power_charge = 50
	critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150
	maximum_block_% = 75
	base_maximum_spell_block_% = 75
	base_number_of_totems_allowed = 1
	base_number_of_traps_allowed = 3
	base_number_of_remote_mines_allowed = 5
	movement_velocity_cap = 128
	maximum_life_leech_rate_%_per_minute = 1200
	maximum_mana_leech_rate_%_per_minute = 1200
	maximum_energy_shield_leech_rate_%_per_minute = 600
	monster_ignite_damage_+%_final = -72
	monster_bleeding_damage_+%_final = -86
	monster_poison_damage_+%_final = -50
	bleeding_moving_damage_%_of_base_override = 500
	max_azurite_debuff_stacks = 10
	impaled_debuff_base_duration_ms = 8000
	impaled_debuff_number_of_reflected_hits = 5
	ignore_skill_weapon_restrictions = 1
	base_total_number_of_sigils_allowed = 3
	maximum_life_leech_amount_per_leech_%_max_life = 10
	maximum_mana_leech_amount_per_leech_%_max_mana = 10
	maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10
	object_inherent_melee_hit_stun_duration_+%_final = 20
	scale_melee_range_to_actor_scale = 1
	use_melee_pattern_range = 1
	actor_scale_+%_limit = 100
	damage_taken_when_hit_+%_final_per_fortification = -1
	base_max_fortification = 20
	soul_eater_maximum_stacks = 45
}
ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}
Positioned
{
	blocking = true
	team = 0
	serialise_collidable = true
}
BaseEvents
{
	server_only = true
}
Pathfinding
{
}
Buffs
{
}
Life
{
}
Animated
{
}
Inventories
{
}
Actor
{
	basic_action = "Move"
	basic_action = "Flee"
	basic_action = "StrafeLeft"
	basic_action = "StrafeRight"
	basic_action = "Advance"
	basic_action = "DoNothing"
	basic_action = "MonsterPickup"
	slow_animations_go_to_idle = true
}
Monster
{
}Object Type Codes
version 2
extends "nothing"
Render
{
	has_light = false
	on_hit_bone_group = "root"
	scale_interp_speed = 5.0
}
Targetable
{
	attackable = true
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3Spectre"] = {
    name = "Ravenous Digester",
    life = 1,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 0.66,
    attackRange = 7,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MMSHellscapeFleshPustule",
        "CGEHellscapeFleshPustuleFluid",
        "GTHellscapeFleshPustuleParty",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeFleshPustule"] = {
    name = "MMSHellscapeFleshPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_is_divided_by_%_of_scale",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5, 200, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHellscapeFleshPustuleFluid"] = {
    name = "CGEHellscapeFleshPustuleFluid",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.5, 1, -40, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshPustuleParty"] = {
    name = "GTHellscapeFleshPustuleParty",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
            ラヴェナス・ダイジェスター
        
     悪魔
悪魔
            Ravenous Digester
        
    | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, beyond_demon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood | 
ライフ
100%
Energy Shield From Life
33%
回避力
+66%
Ailment Threshold
100%
耐性
 0
0
 40
40
 0
0
 0
0Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
0.66 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3CrimsonIron
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
4,310
アーマー
28,790
回避力
7,867
エナジーシールド
2,022
Damage
583
スペルダメージ
583
命中
580
Attack Time
0.66
経験値
15,383
Minion Life
935
Minion Energy Shield
439
Minion Damage
465
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466–699
クリティカル率: 5%
Attack Time: 0.66 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty
Triggerable, Spell
キャストタイム: 1 秒
MMSHellscapeFleshPustule
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
370から554.9の物理ダメージを与える
追加の投射物を1個放つ
放射状に投射物を放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]
CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒404.1の基礎物理ダメージを与える
基礎持続時間は6秒
active skill area of effect radius +% final [-40]
ground blood art variation [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3CrimsonIron"] = {
    name = "Ravenous Digester",
    life = 1,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 0.66,
    attackRange = 7,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MMSHellscapeFleshPustule",
        "CGEHellscapeFleshPustuleFluid",
        "GTHellscapeFleshPustuleParty",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSHellscapeFleshPustule"] = {
    name = "MMSHellscapeFleshPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_is_divided_by_%_of_scale",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 5, 200, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHellscapeFleshPustuleFluid"] = {
    name = "CGEHellscapeFleshPustuleFluid",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.5, 1, -40, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHellscapeFleshPustuleParty"] = {
    name = "GTHellscapeFleshPustuleParty",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
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