知識の裁定者
悪魔
エリア: 学院のマップ
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Arbiter of Knowledge
Spectre | N |
---|---|
Area | 学院のマップ |
Tags | キャスター, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying |
ライフ
400%
防具
+30%
回避力
+30%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
328%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
76
ライフ
2,289,127
防具
70,065
回避力
8,106
エナジーシールド
0
Damage
2,245
スペルダメージ
3,350
命中
396
Attack Time
0.95475
経験値
132,044
Ailment Threshold
1,167,455
Chill
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 3564–5347
クリティカル率: 5%
Attack Time: 1.425 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BookSparkMapBoss
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
キャストタイム: 0.65 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
326.6から490の物理ダメージを与える
投射物は全ての対象を貫通する
基礎持続時間は10秒
投射物スピードが80%減少する
base is projectile [1]
monster projectile variation [1]
投射物は全ての対象を貫通する
基礎持続時間は10秒
投射物スピードが80%減少する
base is projectile [1]
monster projectile variation [1]
BookProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3564–5347
クリティカル率: 5%
Attack Time: 1.425 秒
物理ダメージが30%低下する
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
BookMultiProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3564–5347
クリティカル率: 5%
Attack Time: 1.425 秒
物理ダメージが40%低下する
追加の投射物を4個放つ
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
追加の投射物を4個放つ
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
BookSparkOnDamageTaken
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
キャストタイム: 0.65 秒
クールダウン時間: 10 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
175.9から263.8の物理ダメージを与える
投射物は全ての対象を貫通する
プレイヤーが合計4000ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は10秒
投射物スピードが70%減少する
base is projectile [1]
cast on damage taken also tracks dot [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [1]
投射物は全ての対象を貫通する
プレイヤーが合計4000ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は10秒
投射物スピードが70%減少する
base is projectile [1]
cast on damage taken also tracks dot [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerMaleMapBoss"] = { name = "The Arbiter of Knowledge", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BookSparkMapBoss", "BookSparkOnDamageTaken", "BookProjectile", "BookMultiProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookSparkMapBoss"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 1, -80, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookSparkOnDamageTaken"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "monster_projectile_variation", "cast_on_damage_taken_%", "base_projectile_speed_+%", "cast_on_damage_taken_threshold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 1, 100, -70, 4000, -40, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookProjectile"] = { name = "BookProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_physical_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0, 7, -30, 30, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-10, 7, -30, 30, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [3] = {-20, 7, -30, 30, levelRequirement = 53, statInterpolation = {1}, cost = { }, }, [4] = {-30, 7, -30, 30, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookMultiProjectile"] = { name = "BookMultiProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_physical_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {-15, 7, -30, 30, 4, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-25, 7, -30, 30, 4, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [3] = {-35, 7, -30, 30, 4, levelRequirement = 53, statInterpolation = {1}, cost = { }, }, [4] = {-40, 7, -30, 30, 4, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | MonsterImplicitNemesisCurseDaemon |
---|---|
Name | 呪源 |
Family | MonsterNemesis |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
知識の裁定者
悪魔
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Arbiter of Knowledge
Spectre | N |
---|---|
Tags | キャスター, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
ライフ
400%
防具
+30%
回避力
+30%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
328%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
防具
37,427
回避力
6,161
エナジーシールド
0
Damage
1,396
スペルダメージ
2,083
命中
290
Attack Time
0.95475
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 2216–3324
クリティカル率: 5%
Attack Time: 1.425 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BookSparkMapBoss
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
キャストタイム: 0.65 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
255.1から382.6の物理ダメージを与える
投射物は全ての対象を貫通する
基礎持続時間は10秒
投射物スピードが80%減少する
base is projectile [1]
monster projectile variation [1]
投射物は全ての対象を貫通する
基礎持続時間は10秒
投射物スピードが80%減少する
base is projectile [1]
monster projectile variation [1]
BookProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2216–3324
クリティカル率: 5%
Attack Time: 1.425 秒
物理ダメージが30%低下する
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
BookMultiProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2216–3324
クリティカル率: 5%
Attack Time: 1.425 秒
物理ダメージが40%低下する
追加の投射物を4個放つ
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
追加の投射物を4個放つ
投射物スピードが30%増加する
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
BookSparkOnDamageTaken
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
キャストタイム: 0.65 秒
クールダウン時間: 10 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
137.3から206の物理ダメージを与える
投射物は全ての対象を貫通する
プレイヤーが合計4000ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は10秒
投射物スピードが70%減少する
base is projectile [1]
cast on damage taken also tracks dot [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [1]
投射物は全ての対象を貫通する
プレイヤーが合計4000ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は10秒
投射物スピードが70%減少する
base is projectile [1]
cast on damage taken also tracks dot [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerMaleMapBossStandalone"] = { name = "The Arbiter of Knowledge", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BookSparkMapBoss", "BookSparkOnDamageTaken", "BookProjectile", "BookMultiProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookSparkMapBoss"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 1, -80, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookSparkOnDamageTaken"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "monster_projectile_variation", "cast_on_damage_taken_%", "base_projectile_speed_+%", "cast_on_damage_taken_threshold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 1, 100, -70, 4000, -40, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookProjectile"] = { name = "BookProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_physical_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0, 7, -30, 30, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-10, 7, -30, 30, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [3] = {-20, 7, -30, 30, levelRequirement = 53, statInterpolation = {1}, cost = { }, }, [4] = {-30, 7, -30, 30, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BookMultiProjectile"] = { name = "BookMultiProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_physical_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {-15, 7, -30, 30, 4, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-25, 7, -30, 30, 4, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [3] = {-35, 7, -30, 30, 4, levelRequirement = 53, statInterpolation = {1}, cost = { }, }, [4] = {-40, 7, -30, 30, 4, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | MonsterImplicitNemesisCurseDaemon |
---|---|
Name | 呪源 |
Family | MonsterNemesis |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
知識の裁定者
悪魔
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Arbiter of Knowledge
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, red_blood, undying |
ライフ
400%
防具
+30%
回避力
+30%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
328%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerMaleMapBossElder"] = { name = "The Arbiter of Knowledge", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | MonsterImplicitNemesisCurseDaemon |
---|---|
Name | 呪源 |
Family | MonsterNemesis |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.