ヴォイドコンストラクト
エルドリッチ
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Packs |
ライフ
180%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
180%
耐性
35 35 35 20
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
70%
Type
ClockworkGolemSpace
Metadata
ClockworkGolemSpace
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,580
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
538
スペルダメージ
538
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 430–645
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpace"] = { name = "Void Construct", life = 1.8, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加火ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Packs |
ライフ
300%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
300%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
80%
Type
ClockworkGolemElemental2Space
Metadata
ClockworkGolemSpaceFire1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ClockworkGolemRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ライチャスファイヤー
キャストタイム: 1 秒
使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。
毎秒885.2の基礎火ダメージを与える
基礎半径は1.8m
基礎半径は1.8m
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceFire1"] = { name = "Void Construct", life = 3, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "ClockworkGolemRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {1, 18, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
物理ダメージの100%を追加火ダメージとして獲得する
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加火ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Packs |
ライフ
180%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
180%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
70%
Type
ClockworkGolemElementalSpace
Metadata
ClockworkGolemSpaceFire2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,580
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceFire2"] = { name = "Void Construct", life = 1.8, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの100%を追加火ダメージとして獲得する
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加冷気ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, cold_affinity, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Packs |
ライフ
300%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
300%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
80%
Type
ClockworkGolemElemental2Space
Metadata
ClockworkGolemSpaceCold1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ClockworkGolemFrostBomb
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
フロストボム
クリティカル率: 6%
キャストタイム: 0.5 秒
クールダウン時間: 3.5 秒
持続時間中冷気のパルスを放つクリスタルを作成する。それぞれのパルスは近くの敵に副次的持続時間の間ライフ自動回復速度を減少させるデバフを付与し、さらに曝露(冷気)も付与する。クリスタルの持続時間が終わると、クリスタルは爆発し、周囲の敵に大きな冷気ダメージを与える。
980.5から1471の冷気ダメージを与える
基礎持続時間は4秒
サブの基礎持続時間は2秒
ライフ自動回復レートが50%減少する
基礎半径は2.4m
曝露(冷気)は冷気耐性-20%を付与する
is area damage [1]
基礎持続時間は4秒
サブの基礎持続時間は2秒
ライフ自動回復レートが50%減少する
基礎半径は2.4m
曝露(冷気)は冷気耐性-20%を付与する
is area damage [1]
ClockworkGolemFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
フロストボルト
クリティカル率: 5%
キャストタイム: 0.75 秒
クールダウン時間: 1.5 秒
敵を貫通するゆっくりと動く投射物を放ち、冷気ダメージを与える。
812.4から1219の冷気ダメージを与える
投射物は全ての対象を貫通する
投射物スピードが20%増加する
base is projectile [1]
投射物は全ての対象を貫通する
投射物スピードが20%増加する
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceCold1"] = { name = "Void Construct", life = 3, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "ClockworkGolemFrostBomb", "ClockworkGolemFrostbolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemFrostBomb"] = { name = "Frost Bomb", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_cold_damage_resistance_%", "life_regeneration_rate_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
物理ダメージの100%を追加冷気ダメージとして獲得する
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加冷気ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Packs |
ライフ
180%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
180%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
70%
Type
ClockworkGolemElementalSpace
Metadata
ClockworkGolemSpaceCold2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,580
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceCold2"] = { name = "Void Construct", life = 1.8, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの100%を追加冷気ダメージとして獲得する
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加雷ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, eldritch, golem, influence_monster, is_unarmed, lightning_affinity, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Packs |
ライフ
300%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
300%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
80%
Type
ClockworkGolemElemental2Space
Metadata
ClockworkGolemSpaceLightning1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ClockworkGolemOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
オーブオブストーム
キャストタイム: 1.2 秒
クールダウン時間: 5 秒
範囲内の敵に頻繁に稲妻を放つ固定式の電気のオーブを作成する。稲妻は敵に当たった際に分裂しより多くの敵を攻撃する。キャストスピードのモッドによりオーブが稲妻を放つ頻度が増加する。オーブの雲の中で雷スキルを使うことにより追加の稲妻を放つことができる。このスキルをもう一度唱えると既存のオーブと入れ替わりで新しいオーブを作成する。
239.7から719.2の雷ダメージを与える
基礎持続時間は3秒
オーブの近くで雷スキルを使用した時に1秒ごとに雷を放つ
ビームは追加で2体の対象に向かって分裂する
storm cloud destroy when caster dies [1]
基礎持続時間は3秒
オーブの近くで雷スキルを使用した時に1秒ごとに雷を放つ
ビームは追加で2体の対象に向かって分裂する
storm cloud destroy when caster dies [1]
ClockworkGolemBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
ボールライトニング
キャストタイム: 0.8 秒
クールダウン時間: 1.6 秒
動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
110.3から331の雷ダメージを与える
投射物スピードが25%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-11]
base is projectile [1]
投射物スピードが25%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-11]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceLightning1"] = { name = "Void Construct", life = 3, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "ClockworkGolemBallLightning", "ClockworkGolemOrbOfStorms", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -11, 18, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemOrbOfStorms"] = { name = "Orb of Storms", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Chains] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "projectile_number_to_split", "orb_of_storms_base_bolt_frequency_ms", "storm_cloud_destroy_when_caster_dies", }, levels = { [1] = {0.5, 1.5, 3000, 2, 1000, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
物理ダメージの100%を追加雷ダメージとして獲得する
Id | MonsterPhysicalAddedAsLightningSkeletonMaps |
---|---|
Family | PhysicalAddedAsLightning |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
物理ダメージの100%を追加雷ダメージとして獲得する
cannot be used as minion [1]
cannot be used as minion [1]
Void Construct
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Packs |
ライフ
180%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
180%
耐性
35 35 35 20
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
70%
Type
ClockworkGolemElementalSpace
Metadata
ClockworkGolemSpaceLightning2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,580
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemSpaceLightning2"] = { name = "Void Construct", life = 1.8, energyShield = 0.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの100%を追加雷ダメージとして獲得する
Id | MonsterPhysicalAddedAsLightningSkeletonMaps |
---|---|
Family | PhysicalAddedAsLightning |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴォイドコンストラクト
エルドリッチ
Void Construct
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder1Spectre_ |
Tags | キャスター, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
Packs |
ライフ
156%
Energy Shield From Life
100%
アーマー
+50%
Ailment Threshold
156%
耐性
75 0 0 0
Damage
96%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
AtlasInvadersBlackStarFodder1
Metadata
BlackStarFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,036
アーマー
43,185
回避力
4,739
エナジーシールド
6,127
Damage
359
スペルダメージ
359
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 287–430
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSAtlasInvadersBlackStarFodder1Sun
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 4 秒
ヒットは常に敵を発火させる
1412から2118の火ダメージを与える
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
1412から2118の火ダメージを与える
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSAtlasInvadersBlackStarFodder1SuperNova
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1412から2118の火ダメージを与える
is area damage [1]
is area damage [1]
GSAtlasInvadersBlackStarFodder1HyperNova
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.333 秒
クールダウン時間: 3 秒
2946から4419の火ダメージを与える
is area damage [1]
spell maximum action distance +% [-90]
is area damage [1]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk );" on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder1"] = { name = "Void Construct", life = 1.56, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSAtlasInvadersBlackStarFodder1Sun", "GSAtlasInvadersBlackStarFodder1SuperNova", "GSAtlasInvadersBlackStarFodder1HyperNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSAtlasInvadersBlackStarFodder1Sun"] = { name = "GPSAtlasInvadersBlackStarFodder1Sun", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersBlackStarFodder1SuperNova"] = { name = "GSAtlasInvadersBlackStarFodder1SuperNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersBlackStarFodder1HyperNova"] = { name = "GSAtlasInvadersBlackStarFodder1HyperNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ヴォイドコンストラクト
エルドリッチ
Void Construct
Spectre | Y |
---|---|
Tags | キャスター, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
ライフ
156%
Energy Shield From Life
100%
アーマー
+50%
Ailment Threshold
156%
耐性
75 0 0 0
Damage
96%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
AtlasInvadersBlackStarFodder1
Metadata
BlackStarFodder1Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,036
アーマー
43,185
回避力
4,739
エナジーシールド
6,127
Damage
359
スペルダメージ
359
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 287–430
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSAtlasInvadersBlackStarFodder1Sun
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 4 秒
ヒットは常に敵を発火させる
1412から2118の火ダメージを与える
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
1412から2118の火ダメージを与える
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSAtlasInvadersBlackStarFodder1SuperNova
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1412から2118の火ダメージを与える
is area damage [1]
is area damage [1]
GSAtlasInvadersBlackStarFodder1HyperNova
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.333 秒
クールダウン時間: 3 秒
2946から4419の火ダメージを与える
is area damage [1]
spell maximum action distance +% [-90]
is area damage [1]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk );" on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/BlackStar_Minions/EPK/fodder_1_body.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder1Spectre_"] = { name = "Void Construct", life = 1.56, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSAtlasInvadersBlackStarFodder1Sun", "GSAtlasInvadersBlackStarFodder1SuperNova", "GSAtlasInvadersBlackStarFodder1HyperNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSAtlasInvadersBlackStarFodder1Sun"] = { name = "GPSAtlasInvadersBlackStarFodder1Sun", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersBlackStarFodder1SuperNova"] = { name = "GSAtlasInvadersBlackStarFodder1SuperNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersBlackStarFodder1HyperNova"] = { name = "GSAtlasInvadersBlackStarFodder1HyperNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }