囁く螺旋
コンストラクト
Whispering Spiral
Spectre | N |
---|---|
Tags | キャスター, construct, is_unarmed, lightning_affinity, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, small_height, unusable_corpse, water, water_elemental |
Packs |
ライフ
150%
Energy Shield From Life
150%
Ailment Threshold
150%
耐性
52 52 0 0
Damage
105%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
経験値
150%
Model Size
80%
Type
LightningSpiral
Metadata
LightningSpiralProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,650
アーマー
28,790
回避力
4,739
エナジーシールド
9,191
Damage
392
スペルダメージ
392
命中
290
Attack Time
1.305
経験値
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 314–471
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
ボールライトニング
クリティカル率: 32%
キャストタイム: 0.8 秒
クールダウン時間: 1.6 秒
動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
110.3から331の雷ダメージを与える
キャストスピードが30%増加する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
キャストスピードが30%増加する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral" Transitionable { } MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral" Transitionable { create_untransitioned = "PlayAnimationType( Emerge ); PauseAnimation(); RemoveCollidability(); HideMinimapIcon();" on_transition = "MakeCollidable(); ShowMinimapIcon();" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterSpiral/LightningSpiralProphecy"] = { name = "Whispering Spiral", life = 1.5, energyShield = 1.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "Melee", "ProphecyBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, -33, 18, critChance = 32, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, -33, 18, critChance = 32, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, -33, 18, critChance = 32, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, -33, 18, critChance = 32, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, -33, 18, critChance = 32, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, -33, 18, critChance = 32, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, -33, 18, critChance = 32, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 11, -33, 18, critChance = 32, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 12, -33, 18, critChance = 32, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 13, -33, 18, critChance = 32, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 14, -33, 18, critChance = 32, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 15, -33, 18, critChance = 32, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 16, -33, 18, critChance = 32, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 17, -33, 18, critChance = 32, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 20, -33, 18, critChance = 32, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 21, -33, 18, critChance = 32, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 22, -33, 18, critChance = 32, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 23, -33, 18, critChance = 32, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 24, -33, 18, critChance = 32, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 25, -33, 18, critChance = 32, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 26, -33, 18, critChance = 32, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 27, -33, 18, critChance = 32, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 28, -33, 18, critChance = 32, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 29, -33, 18, critChance = 32, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 30, -33, 18, critChance = 32, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 31, -33, 18, critChance = 32, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 32, -33, 18, critChance = 32, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 33, -33, 18, critChance = 32, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 34, -33, 18, critChance = 32, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 35, -33, 18, critChance = 32, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 36, -33, 18, critChance = 32, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 37, -33, 18, critChance = 32, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.