若いニードル・アラク
Young Needle Arach
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeWeakSpectre
Tagsanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider
ライフ
325%
回避力
+60%
Ailment Threshold
325%
耐性
0 40 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.065 Second
Damage Spread
±20%
経験値
130%
Model Size
96%
Type
VaalSabreSpiderUltimatum
Metadata
SabreSpiderLargeWeak
レベル
68
ライフ
20,908
アーマー
28,790
回避力
7,582
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.065
経験値
13,332
Ailment Threshold
20,908
Chill
66
Shock
66
Brittle
374
Scorch
66
Sap
183
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.065 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
SabreSpiderDualStrike
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 175%
アタックダメージ: 175%
Attack Time: 1.065 秒
クールダウン時間: 4 秒
強力な一撃で敵を打ち倒す。
アタックダメージが75%上昇する
物理ダメージの60%を混沌ダメージに変換する
近接ストライク距離 +0.6m
cast time overrides attack duration [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeWeak"] = {
    name = "Young Needle Arach",
    life = 3.25,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleePartialChaos",
        "SabreSpiderDualStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SabreSpiderDualStrike"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.87,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_chaos",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {6, 60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
若いニードル・アラク
Young Needle Arach
SpectreY
Tagsanimal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider
ライフ
325%
回避力
+60%
Ailment Threshold
325%
耐性
0 40 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.065 Second
Damage Spread
±20%
経験値
130%
Model Size
96%
Type
VaalSabreSpiderUltimatumSpectre
Metadata
SabreSpiderLargeWeakSpectre
レベル
68
ライフ
20,908
アーマー
28,790
回避力
7,582
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.065
経験値
13,332
Ailment Threshold
20,908
Chill
66
Shock
66
Brittle
374
Scorch
66
Sap
183
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 1.065 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
SabreSpiderDualStrike
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 175%
アタックダメージ: 175%
Attack Time: 1.065 秒
クールダウン時間: 4 秒
強力な一撃で敵を打ち倒す。
アタックダメージが75%上昇する
物理ダメージの60%を混沌ダメージに変換する
近接ストライク距離 +0.6m
cast time overrides attack duration [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeWeakSpectre"] = {
    name = "Young Needle Arach",
    life = 3.25,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleePartialChaos",
        "SabreSpiderDualStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SabreSpiderDualStrike"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.87,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_chaos",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {6, 60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}