옛날의 용사 케찰
Quetzal, Champion of Yore
| Spectre | |
|---|---|
| Area | 둑길 |
| Tags | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
생명력
400%
방어도
+75%
Ailment Threshold
400%
저항
Damage
405%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
ConstructLargeBossType
Metadata
SkeletonMeleeKnightElementalLargeSword2CampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
54
생명력
10,036
방어도
16,258
회피
2,837
Damage
735
주문 피해
735
정확도
330
Attack Time
1.5
경험치
13,170
Minion Life
2,472
Minion Damage
564
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
Phys Convert Ele
170%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ElementalStrikeVaalColossus
Attack, MeleeSingleTarget, Multistrikeable, Melee, Lightning, Cold, Fire, Projectile, Area, Chains, RangedAttack, ProjectilesNotFromUser, RandomElement
사나운 타격
Base Damage: 588—882
치명타 확률: 5%
Attack Time: 1.5 초
근접 무기로 적들을 타격해, 물리 피해를 무작위의 원소 피해로 전환합니다. 이후 선택된 원소에 따라 맹렬한 폭발이나 지직거리는 번개, 얼음 파도 등을 방출합니다. 연속해서 같은 원소 속성이 부여되지 않습니다.
투사체가 모든 대상 관통
연쇄 +2회
물리 피해의 60%를 화염, 냉기 또는 번개 피해로 전환
action attack or cast time uses animation length [1]
base is projectile [1]
fixed projectile spread [70]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeKnightElementalLargeSword2CampaignBoss"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Quetzal, Champion of Yore",
life = 4,
damage = 4.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"ElementalStrikeVaalColossus",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ElementalStrikeVaalColossus"] = {
name = "Wild Strike",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Lightning] = true,
[SkillType.Cold] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.Chains] = true,
[SkillType.RangedAttack] = true,
[SkillType.ProjectilesNotFromUser] = true,
[SkillType.RandomElement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"elemental_strike_physical_damage_%_to_convert",
"number_of_chains",
"fixed_projectile_spread",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {60, 2, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























구조물