Spectre | Y |
---|---|
Area | 관리 구역, 오리아스 광장, 영원한 실험실, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 도시 광장 지도 |
Tags | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Packs |
생명력
120%
회피
+40%
Ailment Threshold
120%
저항
0 0 40 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
SlaveCatcher
Metadata
SlaveCatcher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
38,420
방어도
92,477
회피
11,004
에너지 보호막
0
Damage
900
주문 피해
900
정확도
518
Attack Time
1.755
경험치
13,132
Ailment Threshold
38,420
Chill
121
Shock
121
Brittle
687
Scorch
121
Sap
336
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 720–1080
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlaveCatcherShoot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 720–1080
치명타 확률: 5%
Attack Time: 1.755 초
투사체 속도 100% 증가
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [-30]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [-30]
use scaled contact offset [1]
SlaveCatcherNetThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
박격포
시전 속도: 1 초
재사용 대기시간: 7 초
몬스터 박격포 스킬과 흡사하지만, 충격 시 지면 효과를 남깁니다.
기본 지속시간 2초
투사체 2개 추가 발사
이동 속도 80% 감소
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
투사체 2개 추가 발사
이동 속도 80% 감소
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 93 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SlaveCatcher/SlaveCatcher"] = { name = "Slave Catcher", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "SlaveCatcherShoot", "SlaveCatcherNetThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherShoot"] = { name = "SlaveCatcherShoot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "use_scaled_contact_offset", }, levels = { [1] = {-30, 16, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherNetThrow"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "base_deal_no_damage", }, levels = { [1] = {5, 20, -50, 2000, 2, -80, 2, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, }
노예 사냥꾼
인간형
Slave Catcher
Spectre | Y |
---|---|
Tags | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Packs |
생명력
120%
회피
+40%
Ailment Threshold
120%
저항
0 0 40 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
SlaveCatcher
Metadata
SlaveCatcherMemoryLine_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,720
방어도
28,790
회피
6,635
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.755
경험치
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlaveCatcherShoot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.755 초
투사체 속도 100% 증가
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [-30]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [16]
spell maximum action distance +% [-30]
use scaled contact offset [1]
SlaveCatcherNetThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
박격포
시전 속도: 1 초
재사용 대기시간: 7 초
몬스터 박격포 스킬과 흡사하지만, 충격 시 지면 효과를 남깁니다.
기본 지속시간 2초
투사체 2개 추가 발사
이동 속도 80% 감소
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
투사체 2개 추가 발사
이동 속도 80% 감소
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 93 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SlaveCatcher/SlaveCatcherMemoryLine_"] = { name = "Slave Catcher", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "SlaveCatcherShoot", "SlaveCatcherNetThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherShoot"] = { name = "SlaveCatcherShoot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "use_scaled_contact_offset", }, levels = { [1] = {-30, 16, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherNetThrow"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "base_deal_no_damage", }, levels = { [1] = {5, 20, -50, 2000, 2, -80, 2, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, }