조프의 충신
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
90%
회피
+10%
Ailment Threshold
90%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommanderNormal
Metadata
HellionCommanderBreachNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
5,790
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 912.6의 기본 화염 피해를 줌
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao );" } Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreachNormal"] = { name = "Xoph's Loyal", life = 0.9, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
300%
회피
+10%
Ailment Threshold
300%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommander
Metadata
HellionCommanderBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 912.6의 기본 화염 피해를 줌
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao );" } Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreach"] = { name = "Xoph's Loyal", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
Area | 조프의 영토, 조프의 영토, 조프의 영토, 조프의 영토 |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
300%
회피
+10%
Ailment Threshold
300%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommander
Metadata
HellionCommanderBreachMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
81
생명력
76,195
방어도
79,317
회피
8,098
에너지 보호막
0
Damage
963
주문 피해
963
정확도
480
Attack Time
1.5
경험치
19,295
Ailment Threshold
76,195
Chill
241
Shock
241
Brittle
1,363
Scorch
241
Sap
666
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
1469~2203 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
1469~2203 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 1830.5의 기본 화염 피해를 줌
기본 지속시간 5초
659~988.5 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
659~988.5 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 771–1156
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 771–1156
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao );" } Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreachMap"] = { name = "Xoph's Loyal", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
Area | 조프의 영토 |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
675%
회피
+10%
Ailment Threshold
675%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommanderUber
Metadata
HellionCommanderBreachMapUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
238,242
방어도
99,834
회피
8,932
에너지 보호막
0
Damage
1,144
주문 피해
1,144
정확도
538
Attack Time
1.5
경험치
19,875
Ailment Threshold
238,242
Chill
753
Shock
753
Brittle
4,262
Scorch
753
Sap
2,081
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
1688~2533 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
1688~2533 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 2149.5의 기본 화염 피해를 줌
기본 지속시간 5초
773.8~1161 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
773.8~1161 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 915–1373
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 915–1373
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao );" } Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/fire/fire_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreachMapUber"] = { name = "Xoph's Loyal", life = 6.75, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
300%
회피
+10%
Ailment Threshold
300%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommander
Metadata
HellionCommanderBreachMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 912.6의 기본 화염 피해를 줌
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreachMapStandalone"] = { name = "Xoph's Loyal", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
조프의 충신
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Packs |
생명력
118%
방어도
+10%
회피
+10%
Ailment Threshold
118%
저항
40 0 0 0
Damage
75%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BreachHellionNormal
Metadata
HellionBreachNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,591
방어도
31,669
회피
5,213
에너지 보호막
0
Damage
280
주문 피해
280
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
7,591
Chill
24
Shock
24
Brittle
136
Scorch
24
Sap
66
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 224–336
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 224–336
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreachNormal"] = { name = "Xoph's Loyal", life = 1.18, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
monster hellscape charge +% [-66]
monster no map drops [1]
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Packs |
생명력
170%
방어도
+10%
회피
+10%
Ailment Threshold
170%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BreachHellion
Metadata
HellionBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,937
방어도
31,669
회피
5,213
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreach"] = { name = "Xoph's Loyal", life = 1.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
Area | 조프의 영토, 조프의 영토, 조프의 영토, 조프의 영토, 조프의 영토 |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Packs |
생명력
468%
방어도
+10%
회피
+10%
Ailment Threshold
468%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BreachHellionMap
Metadata
HellionBreachMap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
165,181
방어도
109,817
회피
8,932
에너지 보호막
0
Damage
953
주문 피해
953
정확도
538
Attack Time
1.5
경험치
13,250
Ailment Threshold
165,181
Chill
522
Shock
522
Brittle
2,955
Scorch
522
Sap
1,443
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 763–1144
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 763–1144
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.35 } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreachMap_"] = { name = "Xoph's Loyal", life = 4.68, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
Xoph's Loyal
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionBreachSpectre |
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Packs |
생명력
468%
방어도
+10%
회피
+10%
Ailment Threshold
468%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BreachHellionMap
Metadata
HellionBreachMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
30,108
방어도
31,669
회피
5,213
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
30,108
Chill
95
Shock
95
Brittle
539
Scorch
95
Sap
263
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreachMapStandalone"] = { name = "Xoph's Loyal", life = 4.68, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
조프의 충신
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | Y |
---|---|
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
생명력
300%
회피
+10%
Ailment Threshold
300%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommander
Metadata
HellionBreachSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 912.6의 기본 화염 피해를 줌
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreachSpectre"] = { name = "Xoph's Loyal", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | N |
---|---|
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, breach_commander, canine_beast, 시전, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
생명력
300%
회피
+10%
Ailment Threshold
300%
저항
30 30 30 20
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
BreachHellionCommanderAvatar
Metadata
HellionCommanderBreachAvatar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
기본 지속시간 7초
803.6~1205 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
CoverInAsh
Spell, Duration, Area, Buff, AreaSpell
시전 속도: 1.8 초
재사용 대기시간: 10 초
기본 지속시간 5초
active skill area of effect radius +% final [70]
active skill area of effect radius +% final [70]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.97 초
재사용 대기시간: 10 초
1초마다 912.6의 기본 화염 피해를 줌
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
기본 지속시간 5초
328.5~492.8 화염 피해
투사체 속도 40% 증가
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionCommanderBreachAvatar"] = { name = "Xoph's Loyal", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "HotdogUpheaval", "CoverInAsh", "Flamebreath", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HotdogUpheaval"] = { name = "HotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.95999997854233, 1.4400000572205, 7000, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoverInAsh"] = { name = "CoverInAsh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
조프의 충신
악마
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Xoph's Loyal
Spectre | N |
---|---|
End Game | 물리 피해의 45%를 추가 화염 피해로 획득 |
Tags | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
생명력
170%
회피
+10%
Ailment Threshold
170%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BreachHellionAvatar
Metadata
HellionBreachAvatar_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,937
방어도
28,790
회피
5,213
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
회전베기
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
무기(쌍수일 경우 2개 모두)를 크게 휘둘러 범위 내 몬스터들에게 피해를 줍니다. 도끼와 검으로만 사용할 수 있습니다.
쌍수 사용 시, 각 무기의 피해를 합친 수치의 60%를 줌
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
물리 피해 29% 증가
물리 피해의 50%를 화염 피해로 전환
근접 타격 범위 +0.4미터
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionBreachAvatar_"] = { name = "Xoph's Loyal", life = 1.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BreachCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_merged_damage_+%_final_while_dual_wielding", "physical_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", "skill_double_hits_when_dual_wielding", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 29, -20, 50, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |