Justicar Infestado
Humanóide
Blighted Justicar
| Spectre | |
|---|---|
| Tags | blight_monster, bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement |
Vida
500%
Energy Shield From Life
20%
Armadura
+50%
Ailment Threshold
500%
Resistência
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightBlackguardInquisitor
Metadata
TemplarInquisitor
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
32,167
Armadura
43,185
Evasão
4,739
Escudo de Energia
6,127
Damage
560
Dano Mágico
560
Precisão
580
Attack Time
1.305
Experiência
10,255
Minion Life
6,977
Minion Energy Shield
1,329
Minion Damage
447
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448—672
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/TemplarInquisitor"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Blighted Justicar",
life = 5,
energyShield = 0.2,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.monster_beyond_portal_chance_+%_final
-66
Stats.monster_hellscape_charge_+%
-66
Stats.is_blight_monster
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, BlightPath, BlightSuicide
Actor.slow_animations_go_to_idle
true, false, false
MinimapIcon.icon
BlightMonster
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























