Meritarus
Bestial
drop additional rare items [3]
Spectre | N |
---|---|
Tags | avian_beast, beast, Conjurador, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Vida
285%
Ailment Threshold
285%
Resistência
0 30 0 30
Damage
285%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
150%
Model Size
220%
Type
VultureParasiteBossProphecy
Metadata
ProphecyVultureParasiteBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
18,335
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
1,065
Dano Mágico
1,065
Precisão
290
Attack Time
2.25
Experiência
15,383
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Recarga: 30 seg
disable skill repeats [1]
VultureParasiteTakeOff
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 9 seg
Duração base é de 1.4 segundos
ProphecyRepeatableWave
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
ProphecySummonSandstormDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [129]
number of monsters to summon [1]
summoned monsters are minions [1]
number of monsters to summon [1]
summoned monsters are minions [1]
EmptyActionVultureBossWave
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
+4 metros ao Alcance de Golpes Corpo a Corpo
ProphecyRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
is area damage [1]
Causa 35% menos Dano
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Transitionable { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Transitionable { create_untransitioned = "PlayAnimation( land_boss ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Render { //turn_duration = 0.5 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/sandstorm.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/ProphecyVultureParasiteBoss"] = { name = "Meritarus", life = 2.85, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ProphecySummonSandstormDaemon", "DanceOnCorpse", "VultureParasiteTakeOff", "EmptyActionVultureBossWave", "ProphecyRepeatableWave", "ProphecyRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSandstormDaemon"] = { name = "ProphecySummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {129, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVultureBossWave"] = { name = "EmptyActionVultureBossWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWave"] = { name = "ProphecyRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWaveGeometryAttack"] = { name = "ProphecyRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Meritarus
Bestial
Spectre | N |
---|---|
Tags | avian_beast, beast, Conjurador, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Vida
285%
Ailment Threshold
285%
Resistência
0 30 0 30
Damage
285%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
150%
Model Size
220%
Type
VultureParasiteBossProphecy
Metadata
ProphecyVultureParasiteBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
18,335
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
1,065
Dano Mágico
1,065
Precisão
290
Attack Time
2.25
Experiência
15,383
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Recarga: 30 seg
disable skill repeats [1]
VultureParasiteTakeOff
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 9 seg
Duração base é de 1.4 segundos
ProphecyRepeatableWave
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
ProphecySummonSandstormDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [129]
number of monsters to summon [1]
summoned monsters are minions [1]
number of monsters to summon [1]
summoned monsters are minions [1]
EmptyActionVultureBossWave
Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
+4 metros ao Alcance de Golpes Corpo a Corpo
ProphecyRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 852–1278
Chance de Crítico: 5%
Attack Time: 2.25 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
is area damage [1]
Causa 35% menos Dano
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/sandstorm.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/ProphecyVultureParasiteBossStandalone"] = { name = "Meritarus", life = 2.85, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ProphecySummonSandstormDaemon", "DanceOnCorpse", "VultureParasiteTakeOff", "EmptyActionVultureBossWave", "ProphecyRepeatableWave", "ProphecyRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSandstormDaemon"] = { name = "ProphecySummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {129, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVultureBossWave"] = { name = "EmptyActionVultureBossWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWave"] = { name = "ProphecyRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWaveGeometryAttack"] = { name = "ProphecyRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }