메리타루스
야수
drop additional rare items [3]
Meritarus
Spectre | N |
---|---|
Tags | avian_beast, beast, 시전, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
생명력
285%
Ailment Threshold
285%
저항
0 30 0 30
Damage
285%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
경험치
150%
Model Size
220%
Type
VultureParasiteBossProphecy
Metadata
ProphecyVultureParasiteBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
18,335
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
1,065
주문 피해
1,065
정확도
290
Attack Time
2.25
경험치
15,383
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
재사용 대기시간: 30 초
disable skill repeats [1]
VultureParasiteTakeOff
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 9 초
기본 지속시간 1.4초
ProphecyRepeatableWave
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 6 초
플레이어가 명중 시 적을 기절시킬 수 없음
주는 피해 35% 감폭
공격 속도 30% 감소
active skill area of effect radius +% final [100]
is area damage [1]
주는 피해 35% 감폭
공격 속도 30% 감소
active skill area of effect radius +% final [100]
is area damage [1]
ProphecySummonSandstormDaemon
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [129]
number of monsters to summon [1]
summoned monsters are minions [1]
number of monsters to summon [1]
summoned monsters are minions [1]
EmptyActionVultureBossWave
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 6 초
근접 타격 범위 +4미터
ProphecyRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
플레이어가 명중 시 적을 기절시킬 수 없음
주는 피해 35% 감폭
is area damage [1]
주는 피해 35% 감폭
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Transitionable { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Transitionable { create_untransitioned = "PlayAnimation( land_boss ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Render { //turn_duration = 0.5 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/sandstorm.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/ProphecyVultureParasiteBoss"] = { name = "Meritarus", life = 2.85, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ProphecySummonSandstormDaemon", "DanceOnCorpse", "VultureParasiteTakeOff", "EmptyActionVultureBossWave", "ProphecyRepeatableWave", "ProphecyRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSandstormDaemon"] = { name = "ProphecySummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {129, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVultureBossWave"] = { name = "EmptyActionVultureBossWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWave"] = { name = "ProphecyRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWaveGeometryAttack"] = { name = "ProphecyRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
메리타루스
야수
Meritarus
Spectre | N |
---|---|
Tags | avian_beast, beast, 시전, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
생명력
285%
Ailment Threshold
285%
저항
0 30 0 30
Damage
285%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
경험치
150%
Model Size
220%
Type
VultureParasiteBossProphecy
Metadata
ProphecyVultureParasiteBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
18,335
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
1,065
주문 피해
1,065
정확도
290
Attack Time
2.25
경험치
15,383
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
재사용 대기시간: 30 초
disable skill repeats [1]
VultureParasiteTakeOff
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 9 초
기본 지속시간 1.4초
ProphecyRepeatableWave
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 6 초
플레이어가 명중 시 적을 기절시킬 수 없음
주는 피해 35% 감폭
공격 속도 30% 감소
active skill area of effect radius +% final [100]
is area damage [1]
주는 피해 35% 감폭
공격 속도 30% 감소
active skill area of effect radius +% final [100]
is area damage [1]
ProphecySummonSandstormDaemon
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [129]
number of monsters to summon [1]
summoned monsters are minions [1]
number of monsters to summon [1]
summoned monsters are minions [1]
EmptyActionVultureBossWave
Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 6 초
근접 타격 범위 +4미터
ProphecyRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 852–1278
치명타 확률: 5%
Attack Time: 2.25 초
플레이어가 명중 시 적을 기절시킬 수 없음
주는 피해 35% 감폭
is area damage [1]
주는 피해 35% 감폭
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/sandstorm.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/ProphecyVultureParasiteBossStandalone"] = { name = "Meritarus", life = 2.85, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ProphecySummonSandstormDaemon", "DanceOnCorpse", "VultureParasiteTakeOff", "EmptyActionVultureBossWave", "ProphecyRepeatableWave", "ProphecyRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSandstormDaemon"] = { name = "ProphecySummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {129, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVultureBossWave"] = { name = "EmptyActionVultureBossWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWave"] = { name = "ProphecyRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRepeatableWaveGeometryAttack"] = { name = "ProphecyRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }