MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Geist Perseguidor
Demoníaco
IconEnemyResistanceCold
Receba 100% do Dano Físico como Dano de Gelo Extra
Stalking Geist
Spectre
Spectre OverrideMetadata/Monsters/LeagueSanctum/Fodder/JaguarSpectre
Tagsbeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead
Vida
288%
Energy Shield From Life
20%
Evasão
+60%
Ailment Threshold
288%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
67%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 17
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
JaguarDemonSanctum
Metadata
Jaguar
Nível
68
Vida
18,528
Armadura
28,790
Evasão
7,582
Escudo de Energia
3,529
Damage
250
Dano Mágico
250
Precisão
580
Attack Time
1.995
Experiência
16,408
Minion Life
4,019
Minion Energy Shield
766
Minion Damage
200
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
Phys Convert Ele
240%
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 200300
Chance de Crítico: 5%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
JaguarDemonDashSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 200300
Chance de Crítico: 5%
Attack Time: 1.995 seg
Recarga: 10 seg
Abate seus inimigos com um golpe poderoso.
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
base sanctum damage [25]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"


StateMachine
{
	define_shared_state = "vulnerable;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Fodder/Jaguar"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Stalking Geist",
    life = 2.88,
    energyShield = 0.2,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedSanctum",
        "JaguarDemonDashSanctum",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedSanctum"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["JaguarDemonDashSanctum"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "base_sanctum_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Receba 100% do Dano Físico como Dano de Gelo Extra
FamilyPhysicalAddedAsCold
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Gelo
    Geist Perseguidor
    Demoníaco
    IconEnemyResistanceCold
    Receba 100% do Dano Físico como Dano de Gelo Extra
    Stalking Geist
    Spectre
    Tagsbeast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead
    Vida
    288%
    Energy Shield From Life
    20%
    Evasão
    +60%
    Ailment Threshold
    288%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    67%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    160%
    Model Size
    100%
    Type
    JaguarDemonSanctum
    Metadata
    JaguarSpectre
    Nível
    68
    Vida
    18,528
    Armadura
    28,790
    Evasão
    7,582
    Escudo de Energia
    3,529
    Damage
    250
    Dano Mágico
    250
    Precisão
    580
    Attack Time
    1.995
    Experiência
    16,408
    Minion Life
    4,019
    Minion Energy Shield
    766
    Minion Damage
    200
    Ailment Threshold
    18,528
    Chill
    59
    Shock
    59
    Brittle
    331
    Scorch
    59
    Sap
    162
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedSanctum
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 200300
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    base sanctum damage [15]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    JaguarDemonDashSanctum
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 200300
    Chance de Crítico: 5%
    Attack Time: 1.995 seg
    Recarga: 10 seg
    Abate seus inimigos com um golpe poderoso.
    +5 metros ao Alcance de Golpes Corpo a Corpo
    action attack or cast time uses animation length [1]
    base sanctum damage [25]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Fodder/JaguarSpectre"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Stalking Geist",
        life = 2.88,
        energyShield = 0.2,
        damage = 0.67,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedSanctum",
            "JaguarDemonDashSanctum",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedSanctum"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_sanctum_damage",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["JaguarDemonDashSanctum"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "base_sanctum_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Receba 100% do Dano Físico como Dano de Gelo Extra
    FamilyPhysicalAddedAsCold
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Gelo
    Edit

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