Vic Vox
HumanóideÁrea: O Covil
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
| Spectre | |
|---|---|
| Area | O Covil |
| Tags | fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
Vida
1950%
Energy Shield From Life
33%
Evasão
+33%
Ailment Threshold
1950%
Resistência
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
300%
Model Size
120%
Type
HeistBossTwinsVic
Metadata
VicVox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
49,415,958
Armadura
92,477
Evasão
10,454
Escudo de Energia
98,578
Damage
1,384
Dano Mágico
2,066
Precisão
1,036
Attack Time
0.89445
Experiência
216,678
Minion Life
9,416,096
Minion Energy Shield
18,784
Minion Damage
1,169
Ailment Threshold
23,225,500
Chill
73,439
Shock
73,439
Brittle
415,481
Scorch
73,439
Sap
202,898
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 1.335 seg
Abate seus inimigos com um golpe poderoso.
Causa 25% menos Dano de Ataque
75% do Dano Físico Convertido para Dano de Fogo
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistTwinsVicBasicShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
base is projectile [1]
monster projectile variation [129]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsBothEAASnipe
Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Attack Time: 1.335 seg
Recarga: 12 seg
cast time overrides attack duration [1]
main hand base maximum attack distance [70]
HeistTwinsBothDodgeRollBack
Recarga: 6 seg
monster dodge direction [3]
monster dodge distance [40]
HeistTwinsBothDodgeRollLeft
Recarga: 6 seg
monster dodge direction [1]
monster dodge distance [40]
HeistTwinsBothDodgeRollRight
Recarga: 6 seg
monster dodge distance [40]
HeistTwinsGroundSlam
Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Attack Time: 1.335 seg
Recarga: 12 seg
cast time overrides attack duration [1]
HeistTwinsWhirlDash
Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Attack Time: 1.335 seg
Recarga: 12 seg
cast time overrides attack duration [1]
main hand base maximum attack distance [15]
HeistTwinsSnipeTriggeredVic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 268.75%
Attack Time: 1.335 seg
Causa 168.75% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
200% mais Dano com Incêndio
always ignite [1]
always pierce [1]
base is projectile [1]
monster projectile variation [131]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsGroundSlamTriggeredVic
Triggerable, Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 218.75%
Attack Time: 1.335 seg
Causa 118.75% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [50]
is area damage [1]
HeistTwinsWhirlDashTriggeredVic
Triggerable, Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
Mutila ao Acertar
is area damage [1]
HeistTwinsDodgeTriggeredVic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
base is projectile [1]
monster projectile variation [133]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsSummonTotemsVic
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [524]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
HeistTwinsCombo1EAA
Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Attack Time: 1.335 seg
Recarga: 10 seg
cast time overrides attack duration [1]
HeistTwinsCombo2EAA2
Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Attack Time: 1.335 seg
Recarga: 10 seg
cast time overrides attack duration [1]
HeistTwinsSpawnBurningGroundVicSO
Triggerable, Spell
Tempo de Conjuração: 1 seg
HeistTwinsSpawnFireRingVicGT1
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsSpawnFireRingVicGT2
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsSpawnFireRingVicGT3
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsSpawnFireRingVicGT4
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsSpawnFireRingVicGT5
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsFireRainAoE
Triggerable, Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
HeistTwinsVicBasicShotGMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
Dispara 4 Projéteis adicionais
50% do Dano Físico Convertido para Dano de Fogo
base is projectile [1]
monster projectile variation [129]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsSpawnFireRingVicGT6
Triggerable, Spell
Tempo de Conjuração: 3.5 seg
Recarga: 30 seg
HeistTwinsMeleeSlash1FireCombo1
Triggerable, Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
200% mais Dano com Sangramento
25% de chance de causar Sangramento
is area damage [1]
HeistTwinsMeleeSlash4FireCombo2
Triggerable, Attack
Base Damage: 2199—3298
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.335 seg
Causa 37.5% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
200% mais Dano com Sangramento
25% de chance de causar Sangramento
is area damage [1]
HeistTwinsSpawnBurningGroundVicSO2
Triggerable, Spell
Tempo de Conjuração: 1 seg
Object Type
version 2
extends "Metadata/Monsters/LeagueHeist/Boss/HeistTwinsBase"
StateMachine
{
//1 = Axes
//2 = Crossbow
define_shared_state =
"
weapon_type;
vic = 1;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/VicVox"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Vic Vox",
life = 19.5,
energyShield = 0.33,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeFire",
"HeistTwinsVicBasicShot",
"HeistTwinsVicBasicShotGMP",
"HeistTwinsBothEAASnipe",
"HeistTwinsSnipeTriggeredVic",
"HeistTwinsBothDodgeRollBack",
"HeistTwinsBothDodgeRollLeft",
"HeistTwinsBothDodgeRollRight",
"HeistTwinsDodgeTriggeredVic",
"HeistTwinsGroundSlam",
"HeistTwinsGroundSlamTriggeredVic",
"HeistTwinsWhirlDash",
"HeistTwinsWhirlDashTriggeredVic",
"HeistTwinsSpawnBurningGroundVicSO",
"HeistTwinsSpawnBurningGroundVicSO2",
"HeistTwinsSpawnFireRingVicGT1",
"HeistTwinsSpawnFireRingVicGT2",
"HeistTwinsSpawnFireRingVicGT3",
"HeistTwinsSpawnFireRingVicGT4",
"HeistTwinsSpawnFireRingVicGT5",
"HeistTwinsSpawnFireRingVicGT6",
"HeistTwinsSummonTotemsVic",
"HeistTwinsCombo1EAA",
"HeistTwinsCombo2EAA2",
"HeistTwinsFireRainAoE",
"HeistTwinsMeleeSlash1FireCombo1",
"HeistTwinsMeleeSlash4FireCombo2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsVicBasicShot"] = {
name = "HeistTwinsVicBasicShot",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"monster_projectile_variation",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, 129, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsVicBasicShotGMP"] = {
name = "HeistTwinsVicBasicShotGMP",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {50, 129, 4, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsBothEAASnipe"] = {
name = "HeistTwinsBothEAASnipe",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {70, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSnipeTriggeredVic"] = {
name = "HeistTwinsSnipeTriggeredVic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"monster_projectile_variation",
"active_skill_ignite_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"always_ignite",
},
levels = {
[1] = {50, 131, 200, baseMultiplier = 2.6875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsBothDodgeRollBack"] = {
name = "HeistTwinsBothDodgeRollBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {3, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsBothDodgeRollLeft"] = {
name = "HeistTwinsBothDodgeRollLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
},
levels = {
[1] = {1, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsBothDodgeRollRight"] = {
name = "HeistTwinsBothDodgeRollRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_distance",
},
levels = {
[1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsDodgeTriggeredVic"] = {
name = "HeistTwinsDodgeTriggeredVic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"monster_projectile_variation",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, 133, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsGroundSlam"] = {
name = "HeistTwinsGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsGroundSlamTriggeredVic"] = {
name = "HeistTwinsGroundSlamTriggeredVic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, 50, baseMultiplier = 2.1875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsWhirlDash"] = {
name = "HeistTwinsWhirlDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsWhirlDashTriggeredVic"] = {
name = "HeistTwinsWhirlDashTriggeredVic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {50, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnBurningGroundVicSO"] = {
name = "HeistTwinsSpawnBurningGroundVicSO",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnBurningGroundVicSO2"] = {
name = "HeistTwinsSpawnBurningGroundVicSO2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT1"] = {
name = "HeistTwinsSpawnFireRingVicGT1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT2"] = {
name = "HeistTwinsSpawnFireRingVicGT2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT3"] = {
name = "HeistTwinsSpawnFireRingVicGT3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT4"] = {
name = "HeistTwinsSpawnFireRingVicGT4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT5"] = {
name = "HeistTwinsSpawnFireRingVicGT5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSpawnFireRingVicGT6"] = {
name = "HeistTwinsSpawnFireRingVicGT6",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsSummonTotemsVic"] = {
name = "HeistTwinsSummonTotemsVic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {524, 3, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsCombo1EAA"] = {
name = "HeistTwinsCombo1EAA",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsCombo2EAA2"] = {
name = "HeistTwinsCombo2EAA2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsFireRainAoE"] = {
name = "HeistTwinsFireRainAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsMeleeSlash1FireCombo1"] = {
name = "HeistTwinsMeleeSlash1FireCombo1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, 25, 200, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistTwinsMeleeSlash4FireCombo2"] = {
name = "HeistTwinsMeleeSlash4FireCombo2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, 25, 200, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.monster_delay_item_drops_millis | 7000 |
| Stats.suppress_phasing_visual | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1Immediate, ChangeToStance2Immediate, ChangeToStance3Immediate |
| Actor.slow_animations_go_to_idle | true |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.weapon_type; | , |
| StateMachine.arrow_visible; | |
| StateMachine.enrage; | |
| StateMachine.get_executed; | |
| StateMachine.bloodied; | |
| StateMachine.define_state | twin = 1; |
| StateMachine.vic | 1; |
Vic Vox
Humanóide| Spectre | |
|---|---|
| Tags | fast_movement, human, humanoid, is_unarmed, light_armour, no_pantheon_mod, non_attacking, not_str, puncturing_weapon, red_blood |
Vida
1950%
Energy Shield From Life
33%
Evasão
+33%
Ailment Threshold
1950%
Resistência
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
300%
Model Size
120%
Type
HeistBossTwinsVic
Metadata
VicVoxMeeting_
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
team = 1
}
BaseEvents
{
on_construction_complete = "globals.vox = this;"
}
NPC {}
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/VicVoxMeeting_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Vic Vox",
life = 19.5,
energyShield = 0.33,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
},
modList = {
},
}
Vic Vox Text Audio /32
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















