Distance
Old: ChuanHsing 2021-09-04 08:32:28
New: 니콜볼라스 2021-09-01 04:25:00
Old | New | Differences | |
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1 | - | <h4>物品稀有度</h4> | |
1 | + | ## Distance | |
2 | + | **Distance** in Path of Exile is measured in units. This unit is not analogous to feet, nor meters. Most character models are in the range of 15-20 units tall. | |
2 | 3 | ||
3 | - | <table class='table table-striped table-bordered'> | |
4 | - | <tr> | |
5 | - | <th>戒指 | |
6 | - | <td>[[貪慾之記]] +85% IR<br> | |
7 | - | [[金光戒指]] +15% IR, 龍的 +24% IR, 挖掘的 +26% IR => +65% IR | |
8 | - | <tr> | |
9 | - | <th>護身符 | |
10 | - | <td>[[帝金護身符]] +20% IR, 龍的 +24% IR, 挖掘的 +26% IR => +70% IR | |
11 | - | <tr> | |
12 | - | <th>腰帶 | |
13 | - | <td> | |
14 | - | <tr> | |
15 | - | <th>手套 | |
16 | - | <td>[[富貴之運]] +50% IR | |
17 | - | <tr> | |
18 | - | <th>鞋子 | |
19 | - | <td>[[迴光之跡]] +100% IR | |
20 | - | <tr> | |
21 | - | <th>頭盔 | |
22 | - | <td>龍的 +24% IR, 挖掘的 +26% IR => +50% IR | |
23 | - | <tr> | |
24 | - | <th>身體護甲 | |
25 | - | <td>[[撲殺輔助]]-[[物品稀有度增幅輔助]] +67% IR | |
26 | - | <tr> | |
27 | - | <th>武器 | |
28 | - | <td>[[暴雨之舵]] +40% IR<br> | |
29 | - | [[死神的取魂器]] +40% IR | |
30 | - | <tr> | |
31 | - | <th>藥劑 | |
32 | - | <td>[[寶視精華]] +60% IR<br> | |
33 | - | 增加 30% 藥劑效果 => +78% IR | |
34 | - | </table> | |
4 | + | A measure of distance is sometimes given in skill descriptions, such as [[Elemental Proliferation Support]] which lists the radius of its area of effect in units of distance. | |
35 | 5 | ||
36 | - | ||
6 | + | For information about radius of skills and attack range see [[area of effect]] and [[range]]. | |
37 | 7 | ||
38 | - | <h4>物品數量</h4> | |
39 | - | <table class='table table-striped table-bordered'> | |
40 | - | <tr> | |
41 | - | <th>腰帶 | |
42 | - | <td>[[普蘭德斯之印]] +8% IQ | |
43 | - | <tr> | |
44 | - | <th>手套 | |
45 | - | <td>[[獵寶者的護手]] +16% IR | |
46 | - | <tr> | |
47 | - | <th>藥劑 | |
48 | - | <td>[[寶視精華]] +18% IQ<br> | |
49 | - | 增加 30% 藥劑效果 => +23% IQ | |
50 | - | <tr> | |
51 | - | <th>鞋子 | |
52 | - | <td>[[龍炎足跡]] +20% IQ | |
53 | - | </table> | |
54 | 8 | ||
55 | - | <p>8+23=31% IQ | |
56 | - | ||
9 | + | <a href="https://i.imgur.com/T0LdAZk.png"><img src="https://i.imgur.com/T0LdAZk.png" style="width: 45%"></a> | |
10 | + | <a href="https://i.imgur.com/ikQu83W.png"><img src="https://i.imgur.com/ikQu83W.png" style="width: 45%"></a> | |
11 | + | ||
12 | + | ## Common distances | |
13 | + | ### 1 unit | |
14 | + | [[Hideout]] placeables are moved in increments of one unit. | |
15 | + | ||
16 | + | ### 2 units | |
17 | + | Radius (hitboxes) of Humanoids (such as player-controlled characters). | |
18 | + | ||
19 | + | ### 4 units | |
20 | + | Default [[knockback]] distance. | |
21 | + | ||
22 | + | ### 4 to 7 units | |
23 | + | [[Range]] of melee attacks. | |
24 | + | ||
25 | + | ### 10 units | |
26 | + | [[Projectile]]s up to this distance get the full 30% more bonus [[damage]] from [[Point Blank]]. | |
27 | + | ||
28 | + | ### 12 units | |
29 | + | The tiles in [[Enlightened Hideout]] are 12 units wide.*[confirmation needed because of 3.9.0 changes]* | |
30 | + | ||
31 | + | ### 22 units | |
32 | + | [[Minion Instability]] explosion radius. | |
33 | + | ||
34 | + | ### 25 units | |
35 | + | The definition of "nearby" on unique item [[Belt of the Deceiver]]. | |
36 | + | ||
37 | + | ### 28 units | |
38 | + | The definition of "nearby" for [[Flesh and Stone]] and [[Blood and Sand]] auras. | |
39 | + | ||
40 | + | ### 30 units | |
41 | + | The definition of "nearby" for the Chilling Presence notable. | |
42 | + | ||
43 | + | ### 35 units | |
44 | + | 0% bonus damage from [[Point Blank]] at this range. | |
45 | + | ||
46 | + | The definition of "nearby" on Redeemer-influenced body armour mod "Nearby Enemies are Blinded" | |
47 | + | ||
48 | + | The definition of "nearby" on unique item [[Singularity]]. | |
49 | + | ||
50 | + | The definition of "nearby" on unique item [[Bear's Girdle]]. | |
51 | + | ||
52 | + | ### 40 units | |
53 | + | The definition of "nearby" on unique item [[Victario's Charity]] and previously for Ascendancy notables. | |
54 | + | ||
55 | + | ### 46 units | |
56 | + | The definition of "nearby" for [[War Banner]] and [[Dread Banner]] auras. | |
57 | + | ||
58 | + | ### 50 units | |
59 | + | The aura radius on unique item [[Victario's Flight]] and definition of "nearby" on unique item [[Perquil's Toe]]. | |
60 | + | ||
61 | + | ### 60 units | |
62 | + | The definition of "nearby" on Ascendancy notables, and [[Fossil]]-crafted Delve League helmet suffixes. | |
63 | + | ||
64 | + | ### 70 units | |
65 | + | The definition of the "nearby" in "while a Rare or Unique enemy is nearby" crafted modifiers. | |
66 | + | ||
67 | + | ### 75 units | |
68 | + | The definition of "nearby" on unique items [[Leer Cast]] and [[Dying Breath]]. | |
69 | + | ||
70 | + | ### 85 units | |
71 | + | Approximate horizontal distance from your character to the edge of the screen on a 1920 pixel wide resolution. | |
72 | + | ||
73 | + | ### 120 units | |
74 | + | The definition of "nearby" on passive keystone [[Conduit]]. | |
75 | + | ||
76 | + | ### 150 units | |
77 | + | Maximum distance a projectile can travel. | |
78 | + | ||
79 | + | −30% damage from [[Point Blank]] at maximum range. |