MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Zombi de caldero
No muerto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Cauldron Zombie
Spectre
Tagsflesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie
Vida
400%
Ailment Threshold
400%
Resistencia
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ZombieCauldronZerg
Metadata
ZombieCauldronMap
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Damage
261
Daño de hechizos
261
Precisión
580
Attack Time
2.4
Experiencia
10,255
Minion Life
5,582
Minion Damage
209
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 209314
Probabilidad de golpe crítico: 5%
Attack Time: 2.4 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Actor
{
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieCauldronMap"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Cauldron Zombie",
    life = 4,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valor fijo
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • cant possess this 1 1 Global — Valor fijo
  • cannot be afflicted 1 1 Global — Valor fijo
  • monster no talismans 1 1 Global — Valor fijo
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor fijo
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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