Tótem de diamante
Constructo
Todos los golpes son Golpes Críticos
Diamond Totem
SpectreN
Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterAlwaysCrit

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/MapAffixTotemMonsterAlwaysCrit"] = {
    name = "Diamond Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
Todos los golpes son Golpes Críticos
IdMonsterAuraAlwaysCrit1
FamilyMonsterAura
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • always crit Min: 1 Max: 1 Global
  • Craft Tagscritical
    Aura de crítico permanente
    Radio: 60
    Los aliados siempre obtienen golpes críticos
    Todos los golpes son Golpes Críticos
    Always Crit Aura