Rata de Plaga Inflamada
Bestia
monster no drops [1]
Engorged Plague Rat
SpectreN
AreaLaboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato, Laboratorio de Sindicato
Tagsbeast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast
Vida
110%
Evasión
+25%
Ailment Threshold
110%
Resistencia
0 0 75 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
150%
Type
BetrayalRatMedium
Metadata
LaboratoryRatMedium_
Nivel
78
Vida
20,062
Armaduras
62,934
Evasión
8,334
Escudo de energía
0
Damage
743
Daño de hechizos
743
Precisión
428
Attack Time
1.005
Experiencia
13,615
Ailment Threshold
20,062
Chill
63
Shock
63
Brittle
359
Scorch
63
Sap
175
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 594–891
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/LaboratoryRatMedium_"] = {
    name = "Engorged Plague Rat",
    life = 1.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeBetrayal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops [1]
IdMonsterNoDrops
FamilyMonsterNoDrops
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 Global
  • Edit

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