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Arácnido de Pus Fenumal
Bestia
IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Fenumal Pus Arachnid
Spectre
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
Packs
  • Arácnido Plagado Fenumal, Arácnido de Pus Fenumal, Arácnido Virulento Fenumal
  • Vida
    600%
    Ailment Threshold
    600%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning30% IconEnemyResistanceChaos30%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    60%
    Type
    SpiderPlagueBestiaryMinion
    Metadata
    SpiderPlagueBestiaryMinion
    Nivel
    68
    Vida
    38,600
    Armadura
    28,790
    Evasión
    4,739
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.95
    Experiencia
    15,383
    Minion Life
    8,373
    Minion Damage
    268
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.95 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryMinion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        name = "Fenumal Pus Arachnid",
        life = 6,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [0]
    monster no map drops [1]
    monster slain experience +% [0]
    FamilyLeagueMonsterDropModifiers
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 0 0 Global
  • Edit

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