Escorpión Fenumal
Bestia
Género: Brujas marinas
Grupo: Arácnidos
Familia: Las Cavernas
Duración del veneno aumentada un 100%
Envenena con cada Golpe
level 33 or lower life +% final [-20]
Envenena con cada Golpe
level 33 or lower life +% final [-20]
Fenumal Scorpion
Spectre | N |
---|---|
Tags | beast, bestiary_beast_boss, bestiary_caverns, Lanzador de hechizos, extra_extra_small_height, hard_armour, hidden_monster, insect, insect_blood, is_unarmed, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, spider, unusable_corpse |
Packs |
Vida
450%
Armadura
+50%
Ailment Threshold
450%
Resistencia
40 40 40 25
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
300%
Model Size
100%
Type
ScorpionBestiary
Metadata
BlackScorpionBestiary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
28,950
Armadura
43,185
Evasión
4,739
Escudo de energía
0
Damage
560
Daño de hechizos
560
Precisión
290
Attack Time
1.5
Experiencia
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiaryScorpionBurrow
Attack, Area
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Tiempo de recarga: 8 seg
Inflige un 33% menos de daño
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
BestiaryPitbullSandStormSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 70%
Tiempo de lanzamiento: 0.9 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige de 269.6 a 404.4 de daño físico
La duración base es de 5 segundos
Dispara 6 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 46%
base is projectile [1]
La duración base es de 5 segundos
Dispara 6 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles reducida un 46%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/BlackScorpionBestiary"] = { name = "Fenumal Scorpion", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "BestiaryPitbullSandStormSpark", "BestiaryScorpionBurrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryPitbullSandStormSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, 6, -46, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3500, 6, -46, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, 6, -46, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 4000, 6, -46, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 4000, 6, -46, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 5000, 6, -46, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 5000, 6, -46, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 5000, 6, -46, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryScorpionBurrow"] = { name = "BestiaryScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Duración del veneno aumentada un 100%
Envenena con cada Golpe
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
level 33 or lower life +% final [-20]
Id | MonsterLifeLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.