Masa gangrenosa
No muerto
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Evasión global aumentada un 150% cuando tienes la vida baja
Cuando matas a un enemigo quemado, se aplica una quemadura equivalente a cada enemigo cercano
Gangrenous Mass
SpectreN
TagsLanzador de hechizos, immobile, not_dex, not_int, red_blood, undead
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistencia
MonsterResistanceIconFire35 MonsterResistanceIconCold35 MonsterResistanceIconLightning35 MonsterResistanceIconChaos20
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
FaridunSareshFleshPillar
Metadata
SareshFleshPillar
Nivel
68
Vida
25,733
Armadura
43,185
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
0
Experiencia
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
EASFaridunFleshPillarExplode
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
action do not face target [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunSareshBoss/SareshFleshPillar"] = {
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    name = "Gangrenous Mass",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASFaridunFleshPillarExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFaridunFleshPillarExplode"] = {
    name = "EASFaridunFleshPillarExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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