Grandmasters: Akulu /128
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneras 200 de maná por segundo
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
level85
main hand weapon type5
off hand weapon type5
block while dual wielding %15
spell damage +%49
physical damage +%18
local minimum added physical damage130
local maximum added physical damage259
fire damage +%130
local minimum added chaos damage6
local maximum added chaos damage12
attack speed +%6
local attack speed +%26
accuracy rating446
accuracy rating +%30
maximum physical damage reduction %90
base physical damage reduction rating469
base evasion rating877
evasion rating +%6
base maximum life723
maximum life +%133
base maximum mana180
maximum mana +%52
mana regeneration rate per minute %105
mana regeneration rate +%100
base maximum energy shield381
energy shield recharge rate per minute %2000
base resist all elements %39
resist all elements % per endurance charge4
base fire damage resistance %128
base cold damage resistance %160
base lightning damage resistance %146
base chaos damage resistance %20
base item found rarity +%50
base movement velocity +%5
max endurance charges3
max frenzy charges3
max power charges3
ignite duration +%40
burn damage +%75
skill effect duration +%45
base cast speed +%36
main hand base weapon attack duration ms714
off hand base weapon attack duration ms714
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
buff effect on self +%5
base skill area of effect +%60
physical damage reduction % per endurance charge4
life regeneration rate per minute %108
elemental damage +%280
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
chance to be ignited %25
critical strike chance +%77
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength150
base intelligence190
base dexterity100
base reduce enemy fire resistance %5
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
base chance to ignite %20
area damage +%32
from armour movement speed +%-3
local armour and energy shield +%66
local evasion and energy shield +%133
local has no sockets1
main hand local minimum added physical damage96
main hand local maximum added physical damage184
main hand local minimum added chaos damage6
main hand local maximum added chaos damage12
main hand local attack speed +%11
main hand local critical strike chance668
off hand local minimum added physical damage96
off hand local maximum added physical damage191
off hand local attack speed +%15
off hand local critical strike chance668
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
cannot be knocked back1
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
keystone vampirism1
light radius +%20
local display socketed gems get elemental proliferation level40
melee damage +%14
footstep effect variation15
number of equipped uniques5
additional strength and intelligence20
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
aura effect +%22
old do not use base life leech from elemental damage permyriad200
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack speed +% while ignited20
cast speed +% while ignited20
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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