Grandmasters: CrEePeRCuTTi /141 ⍟
StatValue
IsDisabled0
ModifierLa rareza de los objetos arrojados está aumentada un 3500%
bloodlines force drop of pack item type rarity [3]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level84
main hand weapon type12
off hand weapon type12
local extra max charges12
block while dual wielding %25
spell damage +%12
physical damage +%101
local physical damage +%276
attack minimum added physical damage4
attack maximum added physical damage9
local minimum added physical damage27
local maximum added physical damage41
physical claw damage +%99
physical dagger damage +%12
physical sword damage +%12
attack speed +%44
local attack speed +%5
attack speed while dual wielding +%5
claw attack speed +%25
accuracy rating165
accuracy rating +%20
base critical strike multiplier +128
old do not use life leech from physical damage %22
old do not use mana leech from physical damage %2
old do not use life leech from physical damage with claw %6
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating596
base evasion rating2114
evasion rating +%48
local evasion rating +%278
base maximum life314
maximum life +%87
base life regeneration rate per minute99
base maximum mana117
maximum mana +%60
mana regeneration rate per minute %105
mana regeneration rate +%80
maximum energy shield +%-25
energy shield recharge rate per minute %2000
base resist all elements %47
resist all elements % per endurance charge4
base fire damage resistance %129
base cold damage resistance %73
base lightning damage resistance %92
base chaos damage resistance %17
base movement velocity +%44
max endurance charges3
max frenzy charges4
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%36
main hand base weapon attack duration ms909
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%35
one handed melee physical damage +%84
one handed melee attack speed +%25
local base evasion rating82
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit2
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
elemental damage +%20
melee physical damage +%28
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%230
critical strike chance +% per power charge50
local critical strike chance +%25
dagger critical strike chance +%25
claw critical strike chance +%25
accuracy rating per level2
evasion rating per level300
local accuracy rating54
base strength104
base intelligence133
base dexterity293
additional dexterity27
additional all attributes50
base critical strike multiplier150
avoid all elemental status %8
critical strike chance while dual wielding +%125
from armour movement speed +%-4
local armour and evasion +%100
dual wield or shield block %4
keystone acrobatics1
main hand local physical damage +%158
main hand local minimum added physical damage45
main hand local maximum added physical damage103
main hand local critical strike chance680
main hand local critical strike chance +%25
main hand local accuracy rating54
off hand local physical damage +%118
off hand local minimum added physical damage39
off hand local maximum added physical damage66
off hand local attack speed +%5
off hand local critical strike chance638
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
light radius +%10
melee range +2
local life leech is instant1
off hand local life leech is instant1
dummy stat display nothing1
melee damage +%12
footstep effect variation15
number of equipped uniques4
map spawn two bosses20
base spell suppression chance %14
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
sword critical strike chance +%25
old do not use mana leech from physical damage with claw %2
claw steal power frenzy endurance charges on hit %25
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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