Grandmasters: JJJJJJJJJJJJJSKIN /91
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperación de vida total máxima por segundo por absorción aumentada un 100% Recuperación de maná total máximo por segundo por absorción aumentada un 100% |
level | 25 |
main hand weapon type | 6 |
off hand weapon type | 6 |
local extra max charges | 12 |
block while dual wielding % | 15 |
spell damage +% | 98 |
local minimum added fire damage | 11 |
local maximum added fire damage | 17 |
accuracy rating | 20 |
life leech from physical attack damage permyriad | 2 |
base life gained on enemy death | 3 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 100 |
base evasion rating | 117 |
local evasion rating +% | 6 |
base maximum life | 212 |
maximum life +% | 20 |
base life regeneration rate per minute | 233 |
base maximum mana | 93 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 47 |
base maximum energy shield | 21 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 5 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 21 |
base cold damage resistance % | 31 |
base item found rarity +% | 7 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 12 |
base stun recovery +% | 26 |
main hand base weapon attack duration ms | 769 |
off hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 120 |
off hand base maximum attack distance | 120 |
base spell critical strike multiplier + | 40 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 165 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 14 |
additional strength | 26 |
base intelligence | 152 |
base dexterity | 14 |
additional dexterity | 10 |
base critical strike multiplier | 150 |
from armour movement speed +% | -5 |
local armour and energy shield +% | 23 |
local armour and evasion +% | 44 |
minimum physical damage to return to melee attacker | 13 |
main hand local minimum added physical damage | 9 |
main hand local maximum added physical damage | 16 |
main hand local minimum added fire damage | 11 |
main hand local maximum added fire damage | 17 |
main hand local critical strike chance | 800 |
off hand local minimum added physical damage | 9 |
off hand local maximum added physical damage | 16 |
off hand local critical strike chance | 800 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
number of equipped uniques | 1 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |