Grandmasters: QueenKii /126 ⍟
StatValue
IsDisabled0
Modifierbloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
no cost [1]
La rareza de los objetos arrojados está aumentada un 3500%
level81
main hand weapon type6
off hand weapon type6
local extra max charges49
block while dual wielding %15
spell damage +%-98
physical damage +%20
cold damage +%30
attack minimum added cold damage7
attack maximum added cold damage16
attack minimum added lightning damage1
attack maximum added lightning damage15
attack speed +%10
accuracy rating391
accuracy rating +%32
wand accuracy rating +%15
base critical strike multiplier +105
maximum physical damage reduction %90
base physical damage reduction rating1082
local physical damage reduction rating +%208
base evasion rating53
base maximum life319
maximum life +%8
base maximum mana151
mana regeneration rate per minute %105
mana regeneration rate +%60
base maximum energy shield1102
maximum energy shield +%135
local energy shield103
local energy shield +%366
energy shield recharge rate per minute %2000
energy shield delay -%55
resist all elements % per endurance charge4
base fire damage resistance %120
base cold damage resistance %32
base lightning damage resistance %139
base item found quantity +%20
base item found rarity +%90
base movement velocity +%41
max endurance charges3
max frenzy charges3
max power charges8
base cast speed +%48
base stun recovery +%17
main hand base weapon attack duration ms909
off hand base weapon attack duration ms909
main hand base maximum attack distance120
off hand base maximum attack distance120
main hand quality20
off hand quality20
weapon elemental damage +%16
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%38
spell damage +% per power charge54
power charge duration +%36
buff effect on self +%26
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%403
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength124
additional strength30
base intelligence332
additional intelligence147
base dexterity104
additional dexterity29
additional all attributes29
base critical strike multiplier150
from armour movement speed +%-3
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
keystone pain attunement1
main hand local minimum added physical damage28
main hand local maximum added physical damage52
main hand local critical strike chance896
off hand local minimum added physical damage28
off hand local maximum added physical damage52
off hand local critical strike chance896
keystone blood magic1
base reservation +%-18
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
no mana regeneration1
keystone ghost reaver1
chaos damage does not bypass energy shield1
dummy stat display nothing2
melee damage +%12
number of equipped uniques6
local right ring slot no mana regeneration1
local right ring slot base energy shield regeneration rate per minute %240
local left ring slot mana regeneration rate +%100
local left ring slot no energy shield recharge or regeneration1
base energy shield regeneration rate per minute %240
light radius scales with energy shield1
map spawn two bosses20
aura effect +%42
mortal conviction mana reservation +% final-60
old do not use base life leech from cold damage permyriad100
base leech is instant on critical1
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
wand damage +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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