Grandmasters: Roduun /118
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperación de vida total máxima por segundo por absorción aumentada un 100% Recuperación de maná total máximo por segundo por absorción aumentada un 100% |
level | 90 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 36 |
block while dual wielding % | 15 |
shield armour +% | 20 |
spell damage +% | 185 |
physical damage +% | 20 |
lightning damage +% | 80 |
local minimum added lightning damage | 4 |
local maximum added lightning damage | 54 |
attack speed +% | 22 |
accuracy rating | 190 |
base critical strike multiplier + | 77 |
base life gained on enemy death | 11 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 347 |
base evasion rating | 133 |
evasion rating +% | 17 |
base maximum life | 105 |
base life regeneration rate per minute | 719 |
base maximum mana | 198 |
maximum mana +% | 26 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 160 |
base maximum energy shield | 1349 |
maximum energy shield +% | 189 |
local energy shield | 354 |
local energy shield +% | 402 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 45 |
base resist all elements % | 16 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 136 |
base cold damage resistance % | 124 |
base lightning damage resistance % | 153 |
base item found rarity +% | 10 |
projectiles pierce 1 additional target per 10 stat value | 30 |
base projectile speed +% | 10 |
base movement velocity +% | 11 |
max endurance charges | 3 |
max frenzy charges | 4 |
max power charges | 3 |
base cast speed +% | 30 |
base stun recovery +% | 54 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 20 |
local base evasion rating | 67 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 71 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
base frenzy charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 64 |
shield maximum energy shield +% | 30 |
maximum block % | 75 |
base shield maximum energy shield | 279 |
projectile damage +% | 52 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed melee gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 250 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 406 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 54 |
additional strength | 97 |
base intelligence | 263 |
additional intelligence | 84 |
base dexterity | 113 |
additional dexterity | 33 |
base critical strike multiplier | 150 |
base chance to shock % | 5 |
keystone chaos inoculation | 1 |
from armour movement speed +% | -7 |
chaos inoculation keystone energy shield +% final | 15 |
minimum physical damage to return to melee attacker | 24 |
main hand local minimum added physical damage | 21 |
main hand local maximum added physical damage | 82 |
main hand local minimum added lightning damage | 4 |
main hand local maximum added lightning damage | 54 |
main hand local critical strike chance | 620 |
base reservation +% | -8 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
dummy stat display nothing | 1 |
melee damage +% | 12 |
footstep effect variation | 2 |
number of equipped uniques | 1 |
map spawn two bosses | 20 |
aura effect +% | 26 |
old do not use base life leech from lightning damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |