Grandmasters: SirAttacksAlot /135
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
Reserva de las habilidades reducida un 100%
level86
main hand weapon type7
off hand weapon type7
local extra max charges30
old do not use spell block % from assumed block value50
block while dual wielding %25
physical damage +%52
local physical damage +%308
attack minimum added physical damage33
attack maximum added physical damage50
local minimum added physical damage27
local maximum added physical damage50
physical axe damage +%140
physical sword damage +%48
fire damage +%4
local minimum added cold damage2
local maximum added cold damage4
attack speed +%50
local attack speed +%31
attack speed while dual wielding +%5
axe attack speed +%22
sword attack speed +%8
accuracy rating308
accuracy rating +%30
old do not use life leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating859
local physical damage reduction rating +%57
base evasion rating902
evasion rating +%26
local evasion rating +%22
base maximum life553
maximum life +%140
life regeneration rate per minute % per endurance charge12
base maximum mana76
maximum mana +%8
mana regeneration rate per minute %105
base maximum energy shield25
energy shield recharge rate per minute %2000
base resist all elements %48
resist all elements % per endurance charge4
base fire damage resistance %113
base cold damage resistance %129
base lightning damage resistance %89
base movement velocity +%12
max endurance charges5
max frenzy charges4
max power charges3
base avoid stun %30
base cast speed +%10
base stun recovery +%33
main hand base weapon attack duration ms667
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%35
one handed melee physical damage +%44
one handed melee attack speed +%9
local base evasion rating6
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%40
chance to gain endurance charge on block %10
endurance charge duration +%18
physical damage reduction % per endurance charge4
life regeneration rate per minute %270
melee physical damage +%51
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating9
base strength273
base intelligence74
additional intelligence30
base dexterity203
additional dexterity24
base critical strike multiplier150
global always hit1
keystone iron reflexes1
global cannot crit1
ignore armour movement penalties1
local armour and evasion +%218
dual wield or shield block %4
main hand local physical damage +%176
main hand local minimum added physical damage42
main hand local maximum added physical damage79
main hand local attack speed +%22
main hand local critical strike chance500
off hand local physical damage +%132
off hand local minimum added physical damage49
off hand local maximum added physical damage89
off hand local minimum added cold damage2
off hand local maximum added cold damage4
off hand local attack speed +%9
off hand local critical strike chance500
off hand local accuracy rating9
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%80
monster base block %15
melee range +2
dummy stat display nothing1
disable chest slot1
local display socketed gems get faster attacks level18
local display socketed gems get melee physical damage level18
melee attacks usable without mana cost1
number of equipped uniques3
physical damage can chill1
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20