Grandmasters: ___Slayer___ /155
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| level | 93 | 
| main hand weapon type | 8 | 
| off hand weapon type | 14 | 
| cannot have life leeched from | 1 | 
| block while dual wielding % | 15 | 
| physical damage +% | 22 | 
| attack minimum added physical damage | 22 | 
| attack maximum added physical damage | 46 | 
| local minimum added physical damage | 227 | 
| local maximum added physical damage | 289 | 
| physical axe damage +% | 163 | 
| attack minimum added lightning damage | 2 | 
| attack maximum added lightning damage | 34 | 
| attack speed +% | 56 | 
| local attack speed +% | 14 | 
| melee attack speed +% | 4 | 
| axe attack speed +% | 22 | 
| accuracy rating | 493 | 
| accuracy rating +% | 50 | 
| axe accuracy rating +% | 25 | 
| life leech from any damage permyriad | 100 | 
| mana leech from any damage permyriad | 100 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 507 | 
| physical damage reduction rating +% | 108 | 
| local physical damage reduction rating +% | 56 | 
| base evasion rating | 206 | 
| base maximum life | 838 | 
| maximum life +% | 220 | 
| base life regeneration rate per minute | 620 | 
| life regeneration rate per minute % per endurance charge | 12 | 
| base maximum mana | 96 | 
| mana regeneration rate per minute % | 105 | 
| base maximum energy shield | 116 | 
| maximum energy shield +% | 10 | 
| energy shield recharge rate per minute % | 1200 | 
| base resist all elements % | 23 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 106 | 
| base cold damage resistance % | 133 | 
| base lightning damage resistance % | 116 | 
| base chaos damage resistance % | 48 | 
| base item found rarity +% | 8 | 
| base movement velocity +% | 30 | 
| max endurance charges | 6 | 
| max frenzy charges | 4 | 
| max power charges | 3 | 
| base mana cost -% | 8 | 
| base stun recovery +% | 17 | 
| main hand base weapon attack duration ms | 833 | 
| main hand base maximum attack distance | 7 | 
| main hand quality | 20 | 
| weapon elemental damage +% | 19 | 
| two handed melee physical damage +% | 250 | 
| two handed melee stun duration +% | 30 | 
| two handed melee attack speed +% | 30 | 
| two handed melee accuracy rating +% | 38 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| endurance charge duration +% | 72 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 480 | 
| base damage taken +% | 10 | 
| melee physical damage +% | 46 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% | 35 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 382 | 
| base intelligence | 54 | 
| base dexterity | 94 | 
| life leech speed +% | 20 | 
| additional all attributes | 32 | 
| base critical strike multiplier | 150 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -5 | 
| local armour and energy shield +% | 56 | 
| local armour and evasion +% | 26 | 
| main hand local minimum added physical damage | 306 | 
| main hand local maximum added physical damage | 420 | 
| main hand local attack speed +% | 14 | 
| main hand local critical strike chance | 500 | 
| keystone blood magic | 1 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 76 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| evasion and physical damage reduction rating +% | 24 | 
| melee range + | 2 | 
| footstep effect variation | 4 | 
| number of equipped uniques | 1 | 
| additional strength and dexterity | 10 | 
| local weapon range + | 2 | 
| main hand weapon range + | 2 | 
| local has X sockets | 1 | 
| fire and cold damage resistance % | 11 | 
| fire and lightning damage resistance % | 23 | 
| map spawn two bosses | 20 | 
| mortal conviction mana reservation +% final | -50 | 
| local socketed support gem level + | 2 | 
| dual wield inherent physical attack damage +% final | 20 | 
| keystone unwavering stance | 1 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| local bleed on hit | 1 | 
| main hand bleed on hit | 1 | 
| physical attack damage +% | 48 | 
| damage vs enemies on low life +% | 20 | 
| pvp shield damage +% final | -15 | 
| number of assigned keystones | 2 | 
| object inherent damage +% final per frenzy charge | 4 | 
| base strength and intelligence | 10 | 
| base dexterity and intelligence | 20 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| life leech from physical attack damage permyriad | 26 | 
| enchantment boots minimum added fire damage on kill 4s | 45 | 
| enchantment boots maximum added fire damage on kill 4s | 68 | 
| attack speed +% when hit | 25 | 
| movement velocity while not hit +% | 15 | 
| gain life and mana leech on kill permyriad | 200 | 
| stun threshold +% | 20 | 
| chance to gain onslaught on kill for 4 seconds % | 10 | 
| gain life leech from any damage permyriad as life for 4 seconds if taken savage hit | 10000 | 
| gain damage +% for 4 seconds if taken savage hit | 50 | 
| gain attack speed +% for 4 seconds if taken savage hit | 25 | 
| minion damage taken +% from spike traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| minion damage taken +% from guillotine traps final | -90 | 
| non curse aura effect +% | 3 | 
| max talisman degen stacks | 20 | 
| max frost nova stacks | 20 | 
| max charged attack stacks | 6 | 
| cleave damage +% | 40 | 
| display attack with commandment of ire when hit % | 100 | 
| berserker damage +% final | 40 | 
| base body armour physical damage reduction rating | 753 | 
| current difficulty | 1 | 
| number of equipped items | 9 | 
| damage +% final vs non taunt target from ot | -10 | 
| max fire beam stacks | 8 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































