Grandmasters: uhhhhhWTF /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperación de vida total máxima por segundo por absorción aumentada un 100% Recuperación de maná total máximo por segundo por absorción aumentada un 100% Elimina todo el escudo de energía |
level | 91 |
main hand weapon type | 12 |
off hand weapon type | 13 |
local extra max charges | 18 |
shield block % | 42 |
old do not use spell block % from assumed block value | 96 |
block while dual wielding % | 15 |
block recovery +% | 120 |
shield armour +% | 140 |
spell damage +% | 146 |
attack minimum added fire damage | 11 |
attack maximum added fire damage | 21 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 13 |
lightning damage +% | 28 |
life leech from physical attack damage permyriad | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 402 |
physical damage reduction rating +% | 32 |
base evasion rating | 170 |
base maximum life | 611 |
maximum life +% | 144 |
base life regeneration rate per minute | 192 |
base maximum mana | 189 |
maximum mana +% | 55 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 170 |
base maximum energy shield | 389 |
maximum energy shield +% | 10 |
local energy shield +% | 187 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 17 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 133 |
base cold damage resistance % | 144 |
base lightning damage resistance % | 143 |
base chaos damage resistance % | 43 |
base item found rarity +% | 14 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 12 |
base cast speed +% | 41 |
base stun recovery +% | 31 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 5 |
base stun duration +% | 21 |
base life gain per target | 15 |
local base evasion rating | 26 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 38 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 12 |
buff effect on self +% | 26 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 360 |
elemental damage +% | 42 |
shield maximum energy shield +% | 40 |
maximum block % | 75 |
base shield maximum energy shield | 228 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 254 |
additional strength | 26 |
base intelligence | 242 |
additional intelligence | 23 |
base dexterity | 104 |
additional dexterity | 25 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 78 |
main hand local minimum added physical damage | 22 |
main hand local maximum added physical damage | 58 |
main hand local critical strike chance | 680 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 20 |
melee damage +% | 14 |
mana gained on block | 8 |
number of equipped uniques | 4 |
additional strength and intelligence | 30 |
spell damage +% per 5% block chance | 6 |
base life gained on spell hit | 5 |
cold and lightning damage resistance % | 14 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
dual wield inherent physical attack damage +% final | 20 |
keystone unwavering stance | 1 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 7 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
melee physical damage +% while holding shield | 18 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.