MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Jaula de Mamut
No muerto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 20%
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Regeneras un 1.33% de vida por segundo
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mammothcage
Spectre
End GameVida máxima aumentada un 50%
Tagsanimal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Vida
260%
Armadura
+25%
Ailment Threshold
260%
Resistencia
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
255%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 24
Attack Time
1.095 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
SkeletalBeastBossInvasion
Metadata
BeastSkeletonBossInvasion
Nivel
68
Vida
16,727
Armadura
35,988
Evasión
4,739
Damage
953
Daño de hechizos
953
Precisión
580
Attack Time
1.095
Experiencia
20,510
Minion Life
3,628
Minion Damage
761
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
Phys Convert Ele
240%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 7621143
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Beasts/Beast"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Beasts/BeastSkeletonBossInvasion"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Mammothcage",
    life = 2.6,
    damage = 2.55,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 20%
FamilyMaximumLifeIncreasePercent
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • maximum life +% 25 25 Global
  • base actor scale +% 20 20 Global
  • Craft Tagsresource Vida
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    FamilyMonsterInvasionBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 800 Global
  • monster dropped item quantity +% 300 300 Global
  • Regeneras un 1.33% de vida por segundo
    FamilyLifeRegenerationRatePercentage
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • life regeneration rate per minute % 80 80 Global
  • Craft Tagsresource Vida
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level4 (Effective: 3)
    Stats
  • cannot die 1 1 Global — Valor fijo
  • Aura de inmortalidad
    Radio: 50
    Los otros aliados no pueden morir
    cannot die [1]
    Cannot Die Aura
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Valor fijo
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    Edit

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