Fiera encadenada
Bestia
Género: Gigantes
Grupo: Felinos
Familia: Las Tierras salvajes
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Shackled Hellion
Vida
100%
Evasión
+10%
Ailment Threshold
100%
Resistencia
40 0 0 0
Damage
185%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Lion
Metadata
HellionColosseumNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
32,017
Armadura
92,477
Evasión
8,646
Escudo de energía
0
Damage
1,666
Daño de hechizos
1,666
Precisión
518
Attack Time
1.5
Experiencia
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1333–1999
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Lion/Lion"
Object Type Codes
version 2 extends "Metadata/Monsters/Lion/Lion" Render { preload_animated_object = "GroundFireOnDeathEffect" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionColosseumNoEmerge"] = { name = "Shackled Hellion", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Id | MonsterGroundFireOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Fiera encadenada
Bestia
Shackled Hellion
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Vida
100%
Evasión
+10%
Ailment Threshold
100%
Resistencia
40 0 0 0
Damage
185%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Lion
Metadata
HellionColosseumSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
691
Daño de hechizos
691
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 553–829
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionColosseumSpectre"] = { name = "Shackled Hellion", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fiera encadenada
Bestia
Género: Gigantes
Grupo: Felinos
Familia: Las Tierras salvajes
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Shackled Hellion
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionColosseumSpectre |
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Vida
100%
Evasión
+10%
Ailment Threshold
100%
Resistencia
40 0 0 0
Damage
185%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Lion
Metadata
HellionColosseumUp
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
691
Daño de hechizos
691
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 553–829
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeHellionArenaUp
walk emerge distance [600]
walk emerge extra distance [30]
walk emerge height offset [250]
walk emerge tilt [1]
walk emerge extra distance [30]
walk emerge height offset [250]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/Hellion/Hellion"
Object Type Codes
version 2 extends "Metadata/Monsters/Hellion/Hellion" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionColosseumUp"] = { name = "Shackled Hellion", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHellionArenaUp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHellionArenaUp"] = { name = "WalkEmergeHellionArenaUp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_extra_distance", "walk_emerge_tilt", }, levels = { [1] = {600, 250, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Id | MonsterGroundFireOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Fiera encadenada
Bestia
Género: Gigantes
Grupo: Felinos
Familia: Las Tierras salvajes
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Shackled Hellion
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionColosseumSpectre |
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Vida
100%
Evasión
+10%
Ailment Threshold
100%
Resistencia
40 0 0 0
Damage
185%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Lion
Metadata
HellionColosseumUpForward
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
691
Daño de hechizos
691
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 553–829
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge extra distance [165]
walk emerge height offset [270]
walk emerge tilt [1]
walk emerge extra distance [165]
walk emerge height offset [270]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/Hellion/Hellion"
Object Type Codes
version 2 extends "Metadata/Monsters/Hellion/Hellion" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionColosseumUpForward"] = { name = "Shackled Hellion", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHellionArenaUpForward", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHellionArenaUpForward"] = { name = "WalkEmergeHellionArenaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_extra_distance", "walk_emerge_tilt", }, levels = { [1] = {600, 270, 165, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Id | MonsterGroundFireOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Fiera encadenada
Bestia
Género: Gigantes
Grupo: Felinos
Familia: Las Tierras salvajes
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Shackled Hellion
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Hellion/HellionColosseumSpectre |
Tags | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Vida
100%
Evasión
+10%
Ailment Threshold
100%
Resistencia
40 0 0 0
Damage
185%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Lion
Metadata
HellionColosseumForward
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
691
Daño de hechizos
691
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 553–829
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeHellionArenaForward
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/Hellion/Hellion"
Object Type Codes
version 2 extends "Metadata/Monsters/Hellion/Hellion" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/hell_lion_death/EPKs/burning_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellion/HellionColosseumForward"] = { name = "Shackled Hellion", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHellionArenaForward", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHellionArenaForward"] = { name = "WalkEmergeHellionArenaForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Id | MonsterGroundFireOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Fiera encadenada
Demonio
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Shackled Hellion
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Vida
215%
Evasión
+10%
Ailment Threshold
215%
Resistencia
20 20 20 0
Damage
116%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LionColosseum
Metadata
LionColosseum
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
13,832
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
433
Daño de hechizos
433
Precisión
290
Attack Time
1.5
Experiencia
11,281
Ailment Threshold
13,832
Chill
44
Shock
44
Brittle
247
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 347–520
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Lion/LionColosseum"] = { name = "Shackled Hellion", life = 2.15, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Incendia el Suelo al Morir
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Id | MonsterGroundFireOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |