DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine

Community Wiki

Edit

Threads of Creation

Scarabs are being removed and replaced by a new system, Threads of Creation.

Set directly in the Map device, Threads apply a chosen league mechanic to the area, while scaling the rarity and difficulty of monsters. For each thread spent, you'll increase the chances of random powerful effects augmenting that league mechanic!

Threads can empower all primary league mechanics: Abyss, Blight, Legion, Breach, Incursion, Betrayal, Bestiary, Expedition, Ultimatum, Ritual

Instead of having up to 5 scarab slots, you now have up to 3 Thread slots.

The more Threads are used, the harder and more rewarding the mechanic will be (up to 8 threads per slot).

Brand new Atlas tree (new layout, new wheels/clusters). Up to 150 points can be allocated.

Scarab modifiers were moved to nodes on the Atlas passive tree.

Some mechanics can interact with each other, e.g.:

  • Expedition + Torment (spawns Spirits that empowers Runic Monsters)
  • Mercenaries + Abyss (spawns a new special Mercenary called the “Chaplain of the Well”)
  • Strongboxes + Blight (Blighted Strongbox which drops Oils or Blighted Maps)

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.