Heraldo de rayo
No muerto
undead description [1]
Thunder Harbinger
SpectreY
Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vida
84%
Energy Shield From Life
100%
Ailment Threshold
84%
Resistencia
0 0 40 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterLightning
Metadata
SkeletonCasterLightning4
Nivel
68
Vida
5,404
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 677 a 2020 de daño de rayo
33% de probabilidad de electrocutar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/SkeletonCaster"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/SkeletonCaster"

Actor
{
	on_start_Revive =
	"
		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon );
		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon );
	"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonCasterLightning4"] = {
    name = "Thunder Harbinger",
    life = 0.84,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileLightning"] = {
    name = "SkeletonProjectileLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "base_chance_to_shock_%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
        [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
undead description [1]
IdMonsterNecromancerRaisable
FamilyMonsterNecromancerRaisable
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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