易變圖騰

monster casts mass frenzy text [1]
monster uses mass endurance text [1]
monster uses mass power text [1]
死亡時轉化
corpse cannot be destroyed [1]
monster uses mass endurance text [1]
monster uses mass power text [1]
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapTotemCharges
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
57,580
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
8,373
Minion Damage
298
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MassFrenzy
法術, 範圍, 範圍法術
施放時間: 2 秒
冷卻時間: 6 秒
每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。

MassEndurance
法術, 範圍, 範圍法術
施放時間: 2 秒
冷卻時間: 6 秒
每顆耐力能量球提供額外物理和元素傷害減免

MassPower
法術, 範圍, 範圍法術, 可觸發
施放時間: 2 秒
冷卻時間: 6 秒
每顆暴擊能量球增加暴擊率。

Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapTotemCharges"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MassFrenzy", "MassEndurance", "MassPower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MassFrenzy"] = { name = "MassFrenzy", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassEndurance"] = { name = "MassEndurance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassPower"] = { name = "MassPower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster casts mass frenzy text [1]
Id | MonsterCastsMassFrenzyText |
---|---|
Family | MonsterCastsMassFrenzyText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster uses mass endurance text [1]
Id | MonsterUsesMassEnduranceText |
---|---|
Family | MonsterUsesMassEnduranceText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster uses mass power text [1]
Id | MonsterUsesMassPowerText |
---|---|
Family | MonsterUsesMassPowerText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
易變圖騰

+30% 全部元素抗性
每秒回復 5% 生命
死亡時轉化
corpse cannot be destroyed [1]
每秒回復 5% 生命
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapLifeRegenAndResists
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapLifeRegenAndResists"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
+30% 全部元素抗性
Id | MonsterImplicitAuraResistsSextant |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental resistance |
抗性光環
範圍: 140
周圍友方增加元素抗性
+30% 全部元素抗性
Resists Aura

每秒回復 5% 生命
Id | MonsterImplicitAuraLifeRegenSextant |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
生命回復光環
範圍: 140
周圍友方增加每秒生命回復
每秒回復 5% 生命
Life Regen Aura

死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
易變圖騰

增加 35% 攻擊速度
增加 35% 施放速度
增加 75% 移動速度
增加 45% 全域命中值
增加 100% 全域暴擊率
死亡時轉化
corpse cannot be destroyed [1]
增加 35% 施放速度
增加 75% 移動速度
增加 45% 全域命中值
增加 100% 全域暴擊率
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapHasteAndCritChance
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapHasteAndCritChance"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
增加 35% 攻擊速度
增加 35% 施放速度
增加 75% 移動速度
Id | MonsterImplicitAuraSpeedSextant_ |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
速度光環
範圍: 140
周圍友方增加攻擊與移動速度
增加 35% 攻擊速度
增加 35% 施放速度
增益效果增加 75% 移動速度
Speed Aura

增加 45% 全域命中值
增加 100% 全域暴擊率
Id | MonsterImplicitAuraAccuracyAndCritsSextant |
---|---|
Name | 精準暴擊光環 |
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack critical |
精準暴擊光環
範圍: 140
周圍友方增加命中與暴擊率
增加 45% 命中率
增加 100% 暴撃率
Accuracy and Crits Aura

死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.