易變圖騰
創造物
monster casts mass frenzy text [1]
monster uses mass endurance text [1]
monster uses mass power text [1]
死亡時轉化
corpse cannot be destroyed [1]
monster uses mass endurance text [1]
monster uses mass power text [1]
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapTotemCharges
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
57,580
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MassFrenzy
法術, 範圍, 範圍法術
施放時間: 2 秒
冷卻時間: 6 秒
每顆狂怒能量球提供更多傷害,增加攻擊、施放速度。
MassEndurance
法術, 範圍, 範圍法術
施放時間: 2 秒
冷卻時間: 6 秒
每顆耐力能量球提供額外物理和元素傷害減免
MassPower
法術, 範圍, 範圍法術, 可觸發
施放時間: 2 秒
冷卻時間: 6 秒
每顆暴擊能量球增加暴擊率。
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapTotemCharges"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MassFrenzy", "MassEndurance", "MassPower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MassFrenzy"] = { name = "MassFrenzy", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassEndurance"] = { name = "MassEndurance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassPower"] = { name = "MassPower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster casts mass frenzy text [1]
Id | MonsterCastsMassFrenzyText |
---|---|
Family | MonsterCastsMassFrenzyText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster uses mass endurance text [1]
Id | MonsterUsesMassEnduranceText |
---|---|
Family | MonsterUsesMassEnduranceText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster uses mass power text [1]
Id | MonsterUsesMassPowerText |
---|---|
Family | MonsterUsesMassPowerText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
易變圖騰
創造物
+30% 全部元素抗性
每秒回復 5% 生命
死亡時轉化
corpse cannot be destroyed [1]
每秒回復 5% 生命
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapLifeRegenAndResists
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapLifeRegenAndResists"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
+30% 全部元素抗性
Id | MonsterImplicitAuraResistsSextant |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental resistance |
抗性光環
範圍: 140
周圍友方增加元素抗性
+30% 全部元素抗性
Resists Aura
每秒回復 5% 生命
Id | MonsterImplicitAuraLifeRegenSextant |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
生命回復光環
範圍: 140
周圍友方增加每秒生命回復
每秒回復 5% 生命
Life Regen Aura
死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
易變圖騰
創造物
增加 35% 攻擊速度
增加 35% 施放速度
增加 75% 移動速度
增加 45% 全域命中值
增加 100% 全域暴擊率
死亡時轉化
corpse cannot be destroyed [1]
增加 35% 施放速度
增加 75% 移動速度
增加 45% 全域命中值
增加 100% 全域暴擊率
死亡時轉化
corpse cannot be destroyed [1]
Fickle Totem
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Packs |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
MonsterTotemSextant
Metadata
SextantMapHasteAndCritChance
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/SextantMapHasteAndCritChance"] = { name = "Fickle Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
增加 35% 攻擊速度
增加 35% 施放速度
增加 75% 移動速度
Id | MonsterImplicitAuraSpeedSextant_ |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
速度光環
範圍: 140
周圍友方增加攻擊與移動速度
增加 35% 攻擊速度
增加 35% 施放速度
增益效果增加 75% 移動速度
Speed Aura
增加 45% 全域命中值
增加 100% 全域暴擊率
Id | MonsterImplicitAuraAccuracyAndCritsSextant |
---|---|
Name | 精準暴擊光環 |
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack critical |
精準暴擊光環
範圍: 140
周圍友方增加命中與暴擊率
增加 45% 命中率
增加 100% 暴撃率
Accuracy and Crits Aura
死亡時轉化
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |